Call of Duty: WWII – New patch adds full support for Splitscreen, brings various multiplayer fixes

Sledgehammer Games has released a new patch for Call of Duty: WWII. According to the release notes, this patch adds full support for Splitscreen and allows PC gamers to use Keyboard and Mouse with a Controller as well as Controller with a Controller.

Moreover, this update brings various fixes for its multiplayer mode and its Ranked Play. For instance, this latest update adjusts melee weapon lean speed to match pistol lean speed and fixes issues that were causing difficulties with matchmaking under certain conditions after leaving a playlist.

Steam will download this latest update for Call of Duty: WWII the next time you launch its client, and you can view its complete changelog below.

Call of Duty: WWII Patch December 19 Release Notes:

MULTIPLAYER

  • Fixed an issue in Winter Carentan where placeholder text was visible
  • Adjusted melee weapon lean speed to match pistol lean speed
  • Fixes for aspect ratio UI issues
  • UI fixes in Emblem Editor
  • Fixed issue where reload animation played twice when triggered
  • Fixed issues that were causing difficulties with matchmaking under certain conditions after leaving a playlist

RANKED PLAY

  • Fixed an issue where placement matches weren’t accurately tracking and wins were counting as losses
  • Fixed UI issues with Divisions after leaving a Ranked Play match in progress
  • Fixed an issue where some players would receive starting rank before all placement matches were completed

FEATURE UPDATES

  • Full support for Splitscreen
  • Keyboard and Mouse + Controller
  • Controller + Controller

CAMPAIGN

  • Fixed issues that could result in corrupt data or graphical anomalies when patching and resuming from checkpoints

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email