Call of Duty: Black Ops Cold War will release on November 13th and Beenox will handle its PC version. And, according to the team, the PC version will feature uncapped framerates, support for high refresh rate monitors, and customizable field of view.
In addition, the game will take advantage of the DirectX 12 API. According to Beenox, this will improve overall performance and will allow the team to add support for real-time ray tracing effects. DX12 also promises to reduce latency issues.
Call of Duty: Black Ops Cold War will have ray-traced shadows and ambient occlusion. The game will also support DLSS, as well as NVIDIA’s Reflex tech.
Call of Duty: Black Ops Cold War will drop players into the depths of the Cold War’s volatile geopolitical battle of the early 1980s. This game will be a direct sequel to the first COD: Black Ops game. In its single-player campaign, players will descend into the dark center of a global conspiracy. Players will reunite with some of Black Ops’ iconic characters like Woods, Mason and Hudson. The game will also have a new cast of operatives.
Lastly, the PC Open Beta phase for this new COD game will begin on October 15th.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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THEY HAVE TO STOP ANNOUNCING SUCH BASIC FEATURES GOD DAMNIT.
Unlocked Frame Rates wow, so innovative, never a PC game had this before…
Haven’t bought a COD game in years and don’t plan to any time soon.
Every year, they pay lip service to PC, pretending it is important to them as the lead platform while selling a game clearly aimed at a console audience. Announce mod tools, server browser, and publicly release software for the community to host their own servers (not just that overpriced rental BS). Maybe then, I’ll believe them.
Look, what you said is all true.
But at the end of the day, Call of Duty sells a lot more on the consoles.
Always count on a publisher to go where the money is.
A server browser and custom servers would be nice. CoD used to have those.
DSOgaming: “we wont publish articles about DLC announcemets, they don’t deserve the free publicity.”
also DSOgaming: “we will publish the same article about the new CoD every september/october.”
Braking news : the pc version supports mouse and keyboard!!!!!!!
Shadows and AO? At least it’s a step up from just shadows in MW2019.
I had more errors in Modern Warfare than any other game I played in the last 10 years.. so no thanks.
And when there are no errors or micro stutters the Battle.net servers are offline.
nothing new every cod has uncapped framerates & fov
So 20 years of CoD and FOV slider and uncapped frames is an achievement?
At launch time F*ktivision will add Battle.Net online only DRM ??
Why they need to add online only BS? previous games doesnt have that but millions kid still buy it. Jack sparrow version exist but it still sell millions. What kind of weedz they smoking anyway?
Also Always Online, that’s so old feature they dont even need to mention.
And it will “feature” 30 tickrate servers… !!