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Call of Duty: Black Ops Cold War February 6th Patch Notes

Earlier this week, Treyarch launched the Season 1 Update for Call of Duty: Black Ops Cold War. And today, the team issued a brand new patch for this latest COD game.

According to the release notes, the February 6th Update improves stability by fixing a rare crash related to Gunfight. It also fixes multiple crashes related to Jump Pads, Assault Rounds, Essence Traps, Tombstone Soda, Hellhounds, and the Mimic in “Firebase Z.”

Furthermore, this patch slightly reduces penalties to speed and jump height when landing from a jump. It also resolves issues that allowed the player to get on top of the Fire Control Unit in the Defense Lines (in the ZOMBIES mode).

As always, Battlenet will download this update the next time you launch its client. Below you can also find its complete changelog. Be also sure to read our PC Review, as well as our PC Performance Analysis.

Call of Duty: Black Ops Cold War February 6th Patch Notes
MULTIPLAYER

Movement

  • Slightly reduced penalties to speed and jump height when landing from a jump.

Stability

  • Fixed a rare crash related to Gunfight.

Scorestreaks

  • Care Package
    • Addressed an issue where shooting down a Care Package helicopter with a launcher would not destroy it.
ZOMBIES

Stability

  • Fixed multiple crashes related to Jump Pads, Assault Rounds, Essence Traps, Tombstone Soda, Hellhounds, and the Mimic in “Firebase Z.”

Enemies

  • Addressed an issue where the Orda would not fire its secondary attacks appropriately.

Gameplay

  • Addressed issues that allowed the player to get on top of the Fire Control Unit in the Defense Lines.

General

  • Addressed an issue with Medals showing incorrect info (Fake Out, Hold the Line).
  • Fixed description tab time and score limit for multiple modes.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email