Burnout CRASH! Announced

Criterion Games announced today Burnout CRASH! The next instalment in the internationally acclaimed Burnout series will explode onto Xbox LIVE Arcade and PlayStation Network in Fall 2011. Criterion Games has gone back to its roots with Burnout CRASH! by bringing the series’ fan-favorite Crash mode to the forefront, adding new top-down gameplay, exciting features and Autolog to let players compete with their friends while embracing their road rage.

In the game, players are rewarded for causing traffic chaos by crashing into cars, triggering explosions and destroying everything in sight. Powered by the acclaimed Autolog technology, players will be able to connect, compete and compare high scores to earn the master of disaster crown, as well as use the all new Autolog Challenges feature to go head to head with their friends.

Richard Franke, Creative Director, Burnout CRASH! said:

“Burnout CRASH! is a crazy mix of pinball and game shows. We’ve evolved the core gameplay which everyone loved about Crash Mode, and expanded the whole experience using music, style and Autolog to create what we feel is the most mindless fun you can have on any gaming platform.”
Burnout CRASH! packs countless hours of reckless chaos into an easy to pick up, but difficult to master gameplay experience. There are three explosive game modes available across 18 crash junctions in six unique locations, each requiring different skills and strategies to maximize damage and destroy everything in sight. With a variety of player vehicles to unlock, high-value targets to seek and destroy, and crazy surprise features to discover, players will be hooked on an adrenaline-fuelled rampage to the top of the Crashwall.

Burnout CRASH! is also EA’s first Xbox LIVE Arcade title to feature a game mode designed exclusively for Kinect in which two teams use gestural controls to play on one television in a party battle!


John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email