In a deleted tweet, Gearbox’s Randy Pitchford revealed that Borderlands 4 will now come out on September 12th. The game was originally meant to come out on September 23rd. So, this means that its release date was moved up by 11 days.
It’s worth noting that Sony announced a State of Play for Borderlands 4 for tomorrow. So, my guess is that the new release date will be officially revealed tomorrow during that event.
Borderlands 4 aims to bring fast action, new Vault Hunters, and billions of crazy weapons to a brand-new planet ruled by a mean and powerful villain. Players will get to use strong special moves, and build their characters with skill trees. They will also beat enemies using new cool skills.
The game will support both solo and co-op modes. In co-op, you can team up with up to three other players.
Finally, Borderlands 4 promises to pack free-form combat and exploration, pulse-pounding boss fights, infinitely varied loot drops, and an eclectic cast of unforgettable characters new and old.
Although it has not been officially confirmed yet, Borderlands 4 is most likely using Unreal Engine 5. Thus, I’m curious to see whether it will take advantage of Lumen and Nanite.
For those wondering, the game will hit Steam at launch. So no, this won’t be locked behind Epic Games Store. Also, Gearbox hasn’t yet shared the game’s PC requirements. Naturally, we’ll be sure to share them once they come out.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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