Electronic Arts has officially confirmed today that Anthem will be releasing in early 2019. This official statement basically confirms the earlier rumours that we shared last week. However, the big publisher denied that this delay was due to development issues. Instead, EA confirmed that a new Battlefield game is coming out this October.
From the looks of it, EA wants to avoid what happened last year when Titanfall 2 and Battlefield 1 released in the exact same month. As such, this time EA plans to release these highly anticipated games in separate months and believes that a Q1 2019 release will benefit Anthem.
Furthermore, Electronic Arts stated that Star Wars: Battlefront 2 has sold 7 million copies in the holiday quarter (which is one million less than what the company projected). EA will also reinstate a monetization feature in Star Wars: Battlefront 2 sometime in the next few months.
It’s worth noting that EA’s stock recovered from the Star Wars: Battlefront 2 controversy last week. As such, it does not really surprise us that EA now plans to re-introduce monetizations in this latest Battlefront game.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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EA confirmed that Battlefront II shipped 9 million copies during its launch quarter.
This is down significantly from the 13 million copies the 2015
Battlefront reboot shipped during its launch quarter. Blake Jorgensen,
EA’s CFO, said during an earnings call that Battlefront II
underperformed. EA had modeled 10 million shipments for Battlefront II
during its first quarter.
Shipped is not the same as sold
Booo EA
Obviously. Reintroduction was both promised and predictable. The real question has always been; will they be cosmetic microtransactions (which, as the leaks indicate, they intended to introduce at some point all along, regardless), or are they going to try and re-force their pay-to-win progressive unlock microtransactions onto us again?
And of course, that doesn’t just apply to the case of Star Wars: Battlefront (2017), but also in the case of Anthem…..
They will revamped progression system for Star Wars: Battlefront (2017).
Yes, though that doesn’t guarantee they won’t try progressive microtransactions again, either with Battlefront (2017), Anthem, or something else, entirely.
E who?
Battlefield 2018:10 hour grinding to unlock basic weapon,20 hour to unlock enemy,30 hour to unlock ending credit,40 hour to unlock multiplayer.Pay 60$ to get it all instantly
I know, and I can’t wait :))
OY VEY!
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Check out Worthabuy’s latest video on YouTube about this topic. Mack telling it how it is in his own inimitable hilarious style. Too funny!
Have to say I feel sorry for the current generation of gamer. There was once a time when games were so different. I grew up with games that immersed you completely into their low definition little worlds without sucking your wallet dry.
Ugh, enough with the stereotypical, rosy nostalgia. There are tons of awesome games being released every year. Breath of the Wild, The Last of Us, The Witcher 3, the Metro series, Uncharted, and so on.
Stop kidding yourself, hipster.
I literally did not say once that the modern generation of games are not awesome so I dunno where that came from. I have played all those games you mentioned and I really liked them (except Metro). What younger gamers do not get is that 10 or more years ago if you told people they had to buy stuff WITHIN a game that they had just bought they would have frowned or even laughed at you. The market consisted almost exclusively of games that were complete packages for one price. In other words, far more games were like The Last of Us, The Witcher and so on. EA, Ubisoft, Bethesda, Nintendo etc. were not as ‘desparate’ for money as they were today. You had to be there.
In terms of GAMEPLAY these games suck. Breath of the Wild is nowhere near the quality of older Zelda games. Metro is a terrible FPS. Uncharted is hand-holding garbage compared to the classic Tomb Raider games it’s based on. Those are the games I can judge. Witcher 3 seems okay, at least it’s better than its terrible predecessor. Last of Us is one of those “cinematic” games, no interest.
In terms of gameplay games from the 90s and early 2000s are simply superior. The only thing new games do well are graphics. You’re mistaking graphics and marketing for game quality.
Hehe I must say I respectfully disagree with what you say in the first paragraph (mostly).
But in the second paragraph you are spot on. Graphical quality and elaborate marketing schemes are not equal to a better game, and imho the games from the 90s and early 2000s are indeed superior.