Andy Davidson, creator of Worms, returns to Team 17; already working on some new ideas

Good news for all Worms fans. In a week when Team17 announced, Worms Revolution, its most significant release of recent years, the UK’s oldest independent developer is delighted to reveal another surprise to its fans – the return of Worms creator, Andy Davidson, who will support the developers in this upcoming new Worms game.
At the height of his career, Andy quit the games industry to pursue other interests:
“I left Team17 feeling I hadn’t finished what I wanted to achieve, but for professional reasons I knew I had to walk away. I’ve returned to scratch the creative itch that’s been bothering me for the last fourteen years. It’s nice to be back at Team17, it’s as though there’s been a revolution in the studio itself – there’s a real creative buzz about the place.”
Team17 Managing Director, Debbie Bestwick, is particularly pleased at the errant son’s homecoming:
“I’d always hoped Andy would return but never thought it would actually happen. The passion he shows for Worms is almost palpable and I’m looking forward to see how his injection of fresh enthusiasm into an already highly motivated and skilled team will affect things.”
Andy will begin by offering the Worms Revolution developers his support.
“The engine and physics in Worms Revolution are awesome, the team have developed a truly landmark game. I’ll be lending them my insight to ensure that the game balance is true to the spirit of the brand.”
In addition, fans will be delighted to know that Andy has been working on a variety of new game ideas. Exciting times are ahead for Team17.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email