Amnesia The Bunker feature

Amnesia: The Bunker releases on May 16th, gets official PC requirements

Frictional Games has announced that the next part in the Amnesia series, Amnesia: The Bunker, has been delayed until May 16th. The team was originally planning to release the game in March 2023. Additionally, Frictional Games has revealed the game’s official PC system requirements.

According to the specs, PC gamers will at least need an Intel Core i3 or AMD FX 2.4Ghz with 4GB of RAM and an Nvidia GTX 460 or AMD Radeon HD 5750 / Intel HD 630. The game will be using the OpenGL API, and will require 35GB of free hard-disk space.

In short, this game will run on a huge range of PC configurations. Just don’t expect it to push the graphical boundaries of PC games.

Lastly, I’ve included below a number of gameplay clips from it. So be sure to also watch them!

Amnesia: The Bunker PC Requirements


    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / 8 / 10, 64-bits
    • Processor: Core i3 / AMD FX 2.4Ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.0, Nvidia GTX 460 / AMD Radeon HD 5750 / Intel HD 630
    • Storage: 35 GB available space


    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / 8 / 10, 64-bits
    • Processor: Core i5 / Ryzen 5
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.3, Nvidia GTX 680 / AMD Radeon RX 580 / Intel Xe-HPG
    • Storage: 35 GB available space
Amnesia: The Bunker Gameplay Clip - Gun Showcase

Amnesia: The Bunker - Fire and explosives gameplay

Amnesia: The Bunker - Breaking down doors

Amnesia: The Bunker - Gas grenade gameplay

Amnesia: The Bunker - Atmosphere teaser

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email