A State Of Trance 600 – Closing A Set Like A ‘Mortal Kombat’ Boss

Mortal Kombat logo
A State Of Trance is considered one of the biggest trance shows. Each and every year, Armin Van Buuren prepares a special surprise for all of trance fans, and even though Armin’s productions are going downhill, his special events are a must-go-must-listen-must-attend thing for all trance fans.
It all started with ASOT 200XXL, with an incredible mix of 58 tracks in two hours. Since then, Armin and his friends decided to take it a step further and launched a number of live events for ASOT’s birthdays.
ASOT celebrated its 600 episodes a couple of days ago, and Indecent Noise closed his set like a boss; like a Mortal Kombat boss. We bet that most attendees could not imagine what Indecent Noise had in store for them, and the ‘The Immortals –  Techno Syndrome’ was – in our opinion – the perfect way to close his set.
Indecent Noise seems to be a huge fan of Mortal Kombat. Back in 2012, this trance producer has reworked Peetu S’ Scorpion trance tune, and called it the ‘Indecent Noise Get Over Here Edit’.
Naturally, a number of gamers won’t even care about such a thing. Who cares about trance and the fact that the Mortal Kombat theme was played, right? Well, not exactly. After all, the same thing can be said about cosplay events, opera concerts in which the maestro pays a tribute to a video-game theme, or special events which are influenced by video-games (even in the slightest form).
Those interested can listen to Indecent Noise’s set from here.
Here is also a short video from the closing of his set!
Indecent Noise ASOT 600 Den Bosch Mortal Kombat

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email