4A Games has revealed some new information regardings the latest version of its 4A Engine that will be powering Metro: Redux. In addition, the development team explained on Steam forums why Metro: Redux is not a free upgrade to all existing Metro owners.
As 4A Games’ Professor Pew noted, it was impossible to patch the PC versions of both Metro 2033 and Metro: Last Light as the team decided to completely drop its 32-bit support, and overhaul its engine. But what does that mean? Well, accordining to 4A Games, its engine now supports Global Illumination, terrain tessellation as well numerous performance enhancements.
“Almost the entire team of around 80 people at 4A Games will have been working on the Metro Redux titles for almost a year by the time we release next month. It has been a substantial project for the studio, with three main elements:
-Significantly updating the 4A Engine, adding (amongst many other features) Global Illumination and terrain tessellation, as well numerous performance enhancements
-Upgrading Metro: Last Light to run in this engine, while adding some minor features such as Check Watch and Check Inventory, and some significant ones such as the new ‘Survival’ play style
-Completely re-building Metro 2033 to run in the new 4A engine, with the new and improved Last Light gameplay framework; and adding new content and assets”
And that is that. The team was also considering offering Metro: Last Light with a higher discount offer, but decided to keep the same amount with that of Metro 2033 because the Redux version of Last Light includes all the DLC released for it.
As Professor Pew concluded:
“We know this response will not please everyone – but even though you still might not agree with the rationale, we do hope you understand that our goal was to reward, not exploit, existing owners while still making a viable business model that allowed this Redux project to go ahead on PC as well as console.”
Metro: Redux is currently planned for an August 29th release.