The Legend of Zelda Ocarina of Time Remake feature

The Legend of Zelda: Ocarina of Time Remake Beta Co-Op Mod Released

Yesterday, we informed you about a multiplayer mod for The Legend of Zelda: Ocarina of Time Remake on PC. And today, I’m happy to report that a beta version of this multiplayer co-op mod is available to download.

The project has two main goals. First, the team wants to add co-op to the Lichii emulator, where the game already runs well. Once the remake has a working native PC port, the team plans to bring the same co-op system to that version, too. Both versions will use the same design, network code, and server.

The first test build, v0.1.0-test2, is now out. It includes a patched version of the emulator, the server, and scripts to start the game. Players must provide their own game files and keys. The team has tested two game sessions on one PC, but has not yet tested the build on two separate PCs. All players must also use the same test release to join each other.

The mod already has a lot of working features. You can see other players as child Link in the game world. Each player has Navi by their side and a name tag above their head. Their movements and poses update live. Players who join later can also see everyone who is already in the game.

The mod also shares much of your progress. Items, songs, small keys, Skulltula tokens, and heart pieces are shared with the group. Dungeon doors, switches, cleared rooms, and water levels also stay in sync. If a player joins late, they get the shared progress too. Rupees and some other items remain separate for each player.

Enemies, townspeople, and animals are also part of the co-op system. They can move, fight, and die in the same way in every game. Some objects are shared, too. Seeds and nuts made by one player can appear in the other games. Crates and thrown rocks can also break for everyone. The team is still working on shared objects and enemy reactions.

The mod also has some useful online tools. Players can chat with each other using the Enter key and open a player list with Tab. It can also handle reconnects if someone loses their connection or crashes. If the host leaves, another player takes over.

There are still some bugs and missing features. Other players’ swords and shields do not show yet. Cut grass is not fully shared, and enemies do not react to hits from other players. Adult Link is built, but has not yet been tested in the game. Shared pots, bombs, arrows, and the host’s time of day are also built but still need in-game tests. Heart containers, tunics, boots, and masks are not supported yet.

The team has also built support for scenes and cutscenes. Other players should only appear in the same scene as you, and their characters should hide or pause during cutscenes. These features have passed unit tests but still need to be checked in the game.

For now, the project is focused on making co-op work in the Lichii emulator. The team has tested many parts of the mod on one PC with two game sessions. The new test build is the first step toward testing it over a local network or the internet. Players can use port forwarding or a virtual LAN tool like Radmin VPN for online play.

Those interested can download this co-op mod from this link. As I said, this is a beta release. So, don’t expect a polished co-op experience. Still, this is something cool that only PC gamers can experience right now.

Have fun!

OPEN SOURCE Ocarina of Time Remake Multiplayer (Extremely early WIP)
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