DSOGaming – Deadfall Adventures – First 10 Minutes Playthrough

Deadfall Adventures v2

Deadfall Adventures is the latest FPS from The Farm 51, the team that was behind NecroVisioN and Painkiller: Hell & Damnation. The game is said to be an adventure-action FPS that is full of spectacular jaw-dropping moments, set in picturesque locations including Egypt, Arctic and forgotten Mayan ruins in the jungles of Guatemala. Well, Nordic Games was certainly exaggerating here as it lacks polish, its voice acting is – at least – average, the animations of all the characters is bad, and there are no jaw-dropping moments whatsoever.

Still, Deadfall Adventures is not as bad as  you may initially think. This game can be described as a weird mix between Serious Sam (the movement of the main character is exactly the same and gives you that arcade feeling), Indiana Jones and Alan Wake (the way enemies become vulnerable to the flashlight).

And you know what? It kind of works. Deadfall Adventures focuses on puzzles and it’s been a while since we got that kind of FPS. Although it’s not as polished as we’d hoped to, it’s definitely entertaining. Hell, I’ve enjoyed it more than some other recently released triple-A shooters, and that says a lot.

Deadfall Adventures is powered by the Unreal Engine and will be not taxing your PC system at all. Although there is no SLI profile, our GTX690 was barely used (even on max settings). Same can be said about the game’s CPU requirements, as our Q9650 was more than enough to provide an amazing performance which is to be expected as Deadfall Adventures does not pushes the graphical boundaries – or comes with all the cool features we’ve been witnessing in BF4, Crysis 3 and Metro: Last Light.

Enjoy the first 10 minutes of Deadfall Adventures!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email