Category Archives: Screen-News

The Elder Scrolls V: Skyrim Faithfully Recreated In Unreal Engine 4

Polycount’s member ‘DRIVEJUNKY95‘ has recreated Skyrim in Unreal Engine 4. The key point here is how faithful to the real game DRIVEJUNKY95’s take actually is (and not how much better it could have been). It’s so faithful that you’ll have a hard time distinguishing DRIVEJUNKY95’s project from the real thing. And while this may not impress most of you, it really is a big deal recreating so faithfully a big map from one engine to another (especially when this whole thing is being done by a single person). DRIVEJUNKY95 plans to further enhance and improve his scene, so here is hoping that a more advanced lighting system and better textures will be used. Enjoy! Continue reading The Elder Scrolls V: Skyrim Faithfully Recreated In Unreal Engine 4

Call of Duty: Black Ops III – Low versus Extra High Comparison Screenshots

Call of Duty: Black Ops III is now available on the PC, and below you can find some comparison screenshots between the game’s Low and Extra High settings. As we can see – and contrary to most other triple-A titles – there are major differences between these two presets. From textures to shadow and mesh quality, Black Ops III shows that Treyarch has made major adjustments in order to offer a scalable title. Continue reading Call of Duty: Black Ops III – Low versus Extra High Comparison Screenshots

Cloud Imperium Games’ Robert Stephens Recreates Fallout In CRYENGINE

Cloud Imperium Games’ Robert Stephens has been working on a Fallout project in CRYENGINE and has released a set of screenshots from its finished version. As Robert claimed, he wanted to create an “interior that looked functional and well used, with the intention of eventually animating many of the assets (including the door mechanism) to tell the story of the vault in more detail.Continue reading Cloud Imperium Games’ Robert Stephens Recreates Fallout In CRYENGINE

Metal Gear Solid’s Shadow Moses Unreal Engine 4 Remake – Here Is Your First Look At Solid Snake

The creator of Metal Gear Solid’s Shadow Moses remake in Unreal Engine 4 has shared the first image of the Solid Snake model that will be used in it. This model was created by Arthur Fredic and the textures that have been used are still WIP. It looks cool and we are happy to see this project getting bigger and bigger. Enjoy the teaser image after the jump! Continue reading Metal Gear Solid’s Shadow Moses Unreal Engine 4 Remake – Here Is Your First Look At Solid Snake

Cryptic Studios Seattle Was Working On A Jurassic World Game, Powered By Unreal Engine 4

NeoGAF’s member ‘Jawmuncher‘ has shared some renders and gifs from Cryptic Studios Seattle’s cancelled Jurassic World game. This Jurassic World game was powered by Unreal Engine 4 and according to reports, it would have been a third-person game similar to H1Z1, featuring Chris Pratt as the main character and dinosaurs from the movie such as the Gallimimus, Triceratops, Tyrannosaurus Rex, Velociraptor, Spinosaurus and Baryonyx. Continue reading Cryptic Studios Seattle Was Working On A Jurassic World Game, Powered By Unreal Engine 4

Batman: Arkham Knight – Phenomenal Cinematic Screenshots Captured Via Photomode

It’s no secret that the PC version of Batman: Arkham Knight is still broken. And to be honest, we don’t know whether Rocksteady will be able to fix this mess. However, we also have to admit that at times the game can look great, especially when using its in-game Photomode. Reddit’s member ‘ultrasargent‘ has shared the following images, showing Batman: Arkham Knight at its best. As we can see, extreme amounts of motion blur and depth of field have been used. Naturally, these images are meant to showcase the game’s assets in a cinematic way, and in our opinion they look phenomenal (for what they are). Enjoy! Continue reading Batman: Arkham Knight – Phenomenal Cinematic Screenshots Captured Via Photomode

Metal Gear Solid’s Shadows Mosses Remake In Unreal Engine 4 – New Screenshots Released

The creator of the Metal Gear Solid Shadow Mosses Remake in Unreal Engine 4 has released a new set of screenshots, showing some new areas that are currently under development. These new areas are Psycho Mantis’ office and the level in which players fight for the first time Sniper Wolf. As noted, these are WIP environments. Enjoy! Continue reading Metal Gear Solid’s Shadows Mosses Remake In Unreal Engine 4 – New Screenshots Released