EA has just made F1 25 available to those who have pre-ordered its Iconic Version. Powered by the EGO Engine, the game supports both Ray Tracing and Path Tracing. So, in this article, we’ll be focusing on them, and we’ll benchmark them on an NVIDIA RTX 5090. Continue reading F1 25 – Ray Tracing & Path Tracing Benchmarks
Category Archives: PC Performance Analyses
Tainted Grail: The Fall of Avalon PC Performance Analysis
Tainted Grail: The Fall will leave Early Access and will be fully released later today. And, since Awaken Realms has provided us with a review code, we’ve decided to take a look at its final version. Powered by the Unity Engine, it’s time now to benchmark it and examine its performance on PC. Continue reading Tainted Grail: The Fall of Avalon PC Performance Analysis
Blades of Fire Benchmarks & PC Performance Analysis
505 Games has lifted the review embargo for Blades of Fire. Powered by Mercury Engine 6, it’s time to benchmark it and examine its performance on PC. Continue reading Blades of Fire Benchmarks & PC Performance Analysis
The Sinking City Remastered PC Performance Analysis
Last week, Frogwares released a remastered version of The Sinking City for free to all of its owners. Powered by Unreal Engine 5 and using Lumen, it’s time now to benchmark it and examine its performance on PC. Continue reading The Sinking City Remastered PC Performance Analysis
The Precinct Benchmarks & PC Performance Analysis
Kwalee has just released its neon-noir action sandbox police game, The Precinct. Powered by the Unity Engine, it’s time now to benchmark it and examine its performance on PC. Continue reading The Precinct Benchmarks & PC Performance Analysis
Doom: The Dark Ages Benchmarks & PC Performance Analysis
Bethesda has lifted the review embargo for Doom: The Dark Ages. Powered by id Tech 8, it’s time now to benchmark it and examine its performance on the PC. Continue reading Doom: The Dark Ages Benchmarks & PC Performance Analysis
Clair Obscur: Expedition 33 PC Performance Analysis
Last week, Kepler Interactive released Clair Obscur: Expedition 33. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on the PC. Continue reading Clair Obscur: Expedition 33 PC Performance Analysis
Oblivion Remastered Benchmarks & PC Performance Analysis
A few days ago, Bethesda released The Elder Scrolls IV: Oblivion Remastered on PC. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on the PC. Continue reading Oblivion Remastered Benchmarks & PC Performance Analysis
Steel Seed Benchmarks & PC Performance Analysis
ESDigital Games will release its stealth-action adventure game, Steel Seed, on PC later today. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on PC. Continue reading Steel Seed Benchmarks & PC Performance Analysis
Black Myth: Wukong – 8K & 4K DLSS 4 Path Tracing Benchmarks
Game Science has finally released the Intel XeSS 2.0/DLSS 4 Patch for Black Myth: Wukong on Steam. As such, I’ve decided to test it on the NVIDIA GeForce RTX 5090 at 8K and 4K. So, let’s see what RTX-50 owners can expect from it. Continue reading Black Myth: Wukong – 8K & 4K DLSS 4 Path Tracing Benchmarks