Category Archives: PC Performance Analyses

Lords of the Fallen’s Ultra Settings are “Next-Gen”, can drop to 40fps at Native 4K on NVIDIA RTX 4090

CI Games has just released its Unreal Engine 5-powered Souls-like game, Lords of the Fallen, on PC. Lords of the Fallen takes advantage of Lumen and Nanite, and its Ultra Settings are “Next-Gen” demanding. In fact, the game can be so demanding that it can drop to even 40fps at Native 4K on the NVIDIA GeForce RTX 4090. Continue reading Lords of the Fallen’s Ultra Settings are “Next-Gen”, can drop to 40fps at Native 4K on NVIDIA RTX 4090

NVIDIA GeForce RTX4090 has no trouble running Call of Duty: Modern Warfare 3 with over 120fps at Native 4K/Max Settings

Activision has launched the Open Beta phase for Call of Duty: Modern Warfare 3. As such, we’ve decided to test it and share our initial PC performance impressions. How well does this game run on a high-end PC? Well, time to find out. Continue reading NVIDIA GeForce RTX4090 has no trouble running Call of Duty: Modern Warfare 3 with over 120fps at Native 4K/Max Settings

Can the NVIDIA RTX4090 run Forza Motorsport in Native 4K/Ultra Settings/Full Ray Tracing with 60fps?

Microsoft has released Forza Motorsport in Early Access and there has been some criticism over its PC performance. So, since MS has not provided us with a review code, we’ve decided to purchase its Ultimate Edition and test it. Can the NVIDIA GeForce RTX 4090 run the game in Native 4K with Ultra Settings and Full Ray Tracing while maintaining 60fps? Time to find out. Continue reading Can the NVIDIA RTX4090 run Forza Motorsport in Native 4K/Ultra Settings/Full Ray Tracing with 60fps?

Assassin’s Creed Mirage Benchmarks & PC Performance Analysis

Ubisoft has just lifted the review embargo of Assassin’s Creed: Mirage, and has provided us with a review code for it. The game is powered by the Ubisoft Anvil Engine, so it’s time to benchmark it and examine its performance on the PC platform. Continue reading Assassin’s Creed Mirage Benchmarks & PC Performance Analysis

Immortals of Aveum – Native 4K vs NVIDIA DLSS 3 vs AMD FSR 3.0 Benchmarks

Ascendant Studios has released a new patch that adds support for AMD’s FSR 3.0 Frame Generation in Immortals of Aveum. And, since this game now supports both DLSS 3 Frame Generation and FSR 3.0 Frame Generation, we’ve decided to benchmark them at 4K. Continue reading Immortals of Aveum – Native 4K vs NVIDIA DLSS 3 vs AMD FSR 3.0 Benchmarks

Cyberpunk 2077 – Update 2.0 & DLSS 3.5 Benchmarks & Impressions

CD Projekt has just lifted the embargo for the latest major update of Cyberpunk 2077. Cyberpunk 2077 Patch 2.0 introduces NVIDIA DLSS 3.5, so it’s time now to benchmark this latest version of the game and examine its path-traced performance on PC. Continue reading Cyberpunk 2077 – Update 2.0 & DLSS 3.5 Benchmarks & Impressions