Category Archives: News

Darksiders II – Death Strikes CGI Part 1

THQ has released a new CGI trailer for Darksiders II. Darksiders II follows the exploits of DEATH, one of the four horsemen of the Apocalypse, in a weaving tale that runs parallel to the events in the original Darksiders game. This epic journey propels DEATH through various light and dark realms as he tries to redeem his brother WAR, the horseman who was blamed for prematurely starting the Apocalypse in Darksiders. The game will feature a dramatically larger world, full weapon and armour upgrade systems as well as bigger and more challenging dungeons and vast array of new enemies and bosses. Enjoy! Continue reading Darksiders II – Death Strikes CGI Part 1

Blades of Time is a new indie hack-and-slash game that will hit Steam on April 18th

Gaijin Entertainment announced today that Blades of Time: Limited Edition can be preordered on Steam. PC and Mac players will be able to don the persona of the gorgeous treasure hunter, Ayumi, starting on April 18, 2012. The Steam page is not up at the moment but will be made available later today. In Blades of Time, step into the shoes of the gorgeous treasure hunter, Ayumi—deadly with both guns and swords. Continue reading Blades of Time is a new indie hack-and-slash game that will hit Steam on April 18th

Pockie Ninja has over 1 million daily active players and over 10 million active players a month

In the latest press release of Pockie Ninja, NGames has revealed that their game has amassed over 11 million registrations to date, and now has over 1 million daily active players and over 10 million active players a month. In addition, an accumulative 4.2 million hours of Pockie Ninja is played every day in North America alone and Pockie Ninja players have so far toppled more than 97 billion monsters in the Valhalla zone, racked up 700 billion generic map monsters kills, and have earned more than 2 trillion stones between them. Continue reading Pockie Ninja has over 1 million daily active players and over 10 million active players a month

Max Payne 3 – PC version will support DX11 and tessellation, in parallel development with the console version

Great news for all PC gamers, as our dear friends at PCGamesHardware have just revealed some unique PC features for Max Payne 3. In an interview with them, Simon Ramsey, Head of PR Rockstar Games, said that the PC version of Max Payne 3 will support both DX11 and tessellation. Not only that, but the PC version was in parallel development with the console version, meaning that this is not a simple and hasty port. Continue reading Max Payne 3 – PC version will support DX11 and tessellation, in parallel development with the console version

DICE needs to be more pro-active with their updates, incoming BF3 Patch release date tomorrow

DICE and Electronic Arts have gone silent after revealing the changelog of the upcoming major update for Battlefield 3. And although there is no ETA as of yet, Daniel Matros has just revealed that he might be able to drop the patch date tomorrow. Not only that, but Daniel feels that DICE should be more pro-active when it comes to such things. Continue reading DICE needs to be more pro-active with their updates, incoming BF3 Patch release date tomorrow

Total War: SHOGUN 2 gets a massive Update; features 40×40 unit battles and 22 new battle-maps

SEGA and The Creative Assembly have released massive patch for their strategy games, Total War: SHOGUN 2 and Total War: SHOGUN 2 Fall of The Samurai. This patch comes with 40×40 unit battles support, 22 brand new Land, Naval and Siege battle-maps, numerous Battle and Campaign AI improvements, as well as improvements to both the AI turn-time and the Battlefield load time. Oh, and it greatly reduces save-game file sizes, while at the same time offers full Steam Cloud support. Awesome, right? Continue reading Total War: SHOGUN 2 gets a massive Update; features 40×40 unit battles and 22 new battle-maps

Nvidia GeForce WHQL 301.10 Released; Adaptive Vsync and FXAA available to everyone

Following the NDA lift on GTX680, Nvidia has also released the first official drivers for their new Kepler cards. As we’ve reported earlier last week, these new drivers support an amazing feature called adaptive Vsync and as we’d expected, this feature is available to all Nvidia cards. Although these first 3xx.xx drivers are for Kepler owners, Nvidia users can install them with some custom .INF files. You can find links for both the drivers and the custom .INF files after the jump. Enjoy and happy benchmarking! Continue reading Nvidia GeForce WHQL 301.10 Released; Adaptive Vsync and FXAA available to everyone

Chivalry: Medieval Warfare gets a new gameplay trailer

Torn Banner Studios have released a GDC2012 gameplay trailer for their upcoming medieval indie game, Chivalry: Medieval Warfare. Chivalry: Medieval Warfare is a first-person medieval online combat game that hurls the player into a fictional medieval world, where the Agathian Knights are battling against the newly formed Mason Order for control of the lands of Agatha. This is an indie game, so don’t expect polished animations and such features. Nevertheless, it looks great. There is definitely room for improvements so hopefully Torn Banner Studios will tweak it further more. Chivalry: Medieval Warfare is powered by UDK and there is no ETA as of yet. Enjoy! Continue reading Chivalry: Medieval Warfare gets a new gameplay trailer

Risen 2: Dark Waters – New Gameplay Trailer

Deep Silver and Piranha Bytes have released a new gameplay trailer for their upcoming pirated-theme RPG, Risen 2: Dark Waters. Risen 2 is the sequel to one of the best RPGs of 2009 and although we have faith in Piranha Bytes, we can’t help but notice its dated game engine. Although the game has a unique style, its animation system is really old-gen and – generally speaking – the graphics seem rough around it edges. Here is hoping that the actual gameplay will be worth it. Risen 2 is currently planned for an April 27th release on the PC. Enjoy the trailer that is courtesy of Machinima! Continue reading Risen 2: Dark Waters – New Gameplay Trailer

Ridge Racer Unbounded – Basic and Advanced City Editor Trailer

Namco Bandai has released a new trailer for Ridge Racer Unbounded, in which they showcase the game’s City Editor and the stages you can create with it. Ridge Racer Unbounded is developed by Bugbear Entertainment and is currently slated for a March 30th release in Europe for current generation consoles and PC. Enjoy! Continue reading Ridge Racer Unbounded – Basic and Advanced City Editor Trailer