Category Archives: News

Teyon is looking into fixing the shader compilation stutters in RoboCop: Rogue City

A couple of days ago, NACON released the PC demo for RoboCop: Rogue City. Developed by Teyon, the team behind Terminator: Resistance, this new RoboCop game has a lot of potential. However, the demo suffered from major shader compilation stutters. And, thankfully, the developers are looking into resolving them. Continue reading Teyon is looking into fixing the shader compilation stutters in RoboCop: Rogue City

Immortals of Aveum will be upgraded to Unreal Engine 5.2 with improvements to both Nanite and Lumen

Ascendant Studios has revealed its future plans for Immortals of Aveum. The team will upgrade the game to Unreal Engine 5.2, and it will bring improvements to both Nanite and Lumen. Continue reading Immortals of Aveum will be upgraded to Unreal Engine 5.2 with improvements to both Nanite and Lumen