Posts by John Papadopoulos:
Overgrowth – Alpha 146 changes
Posted on: 30 Aug 2011
Wolfire Games released today a new video that showcases the changes that were made to the 146 version of Overgrowth’s Alpha. This week, the team’s main programmer, David Rosen, extended the active block system to work with weapons, removed the auto slow-motion effect from the fights and tweaked a bit the blood effects. Those who pre-order … Continue reading Overgrowth – Alpha 146 changes
The Testament of Sherlock Holmes – New Amazing Screenshots
Posted on: 30 Aug 2011
Focus Home Interactive released today five new screenshots for Sherlock’s latest investigation, The Testament of Sherlock Holmes, that is specially developed for Xbox 360, PlayStation 3, and PC.
Red Orchestra 2: Heroes of Stalingrad Beta Starts Today For Those Who Pre-Ordered It
Posted on: 30 Aug 2011
Good news for fans of military sim games as Red Orchestra 2’s beta will start today for all those who pre-ordered it. The game was in closed beta for quite some time but now pretty much everyone will be able to take a taste of it.
Gotham City: Impostors Closed Beta Will Be PC Only; Beta testers will be confirmed in September
Posted on: 30 Aug 2011
Now here is some interesting new information about Warner Bros’ upcoming download-only first-person shooter, Gotham City: Impostors. We are pretty sure that a lot of gamers can’t wait to get their hands on it, but it seems that console gamers will have to wait a little bit longer than PC gamers.
The Secret World – Beta registration and phase one of The Secret War experience is live now
Posted on: 30 Aug 2011
Funcom has just announced that the first phase of The Secret War experience is now live. This first phase allows you to access a brand-new personality test that will let you find out what secret society you are most suited to join, or you can simply choose one of the secret societies as you see … Continue reading The Secret World – Beta registration and phase one of The Secret War experience is live now
Mario meets Portal in an actual indie game that will blow you away
Posted on: 30 Aug 2011
Wow, I’m speechless. Have you ever wondered what would happen if Mario had a portal gun and how different the entire game would actually be? Well, time to find out as Mari0 is an indie game that is based on these two franchises. And yes, you read that right. This is an actual game under … Continue reading Mario meets Portal in an actual indie game that will blow you away
Warhammer 40K: Space Marine Full Co-Op Details Coming This Week
Posted on: 29 Aug 2011
Get ready Space Marines because the full details of Warhammer 40K: Space Marine’s Co-Op mode will be revealed this week. That is according to the game’s official twitter account, which hinted that the full details will be unleashed this week.
Call of Duty: Modern Warfare 3’s PC version to use Steamworks
Posted on: 29 Aug 2011
Great news for everyone as Valve has just announced that Activision’s highly anticipated CoD game, Modern Warfare 3, will be using Valve’s Steamworks. This goes for both the retail and the digital versions and basically means that MW3 will support Steam cloud saving, offline play, auto-updating, downloadable content and achievements.
Hard Reset – Release Date and System Requirements Announced; New Screenshots
Posted on: 29 Aug 2011
Flying Wild Hog has just announced that their first highly anticipated old-school shooter will be released on September 13th and will be priced at $29.99. In addition, the game is available for pre-order on Steam today, August 29, at 10 AM Pacific Daylight Time, and if you do order the game during the pre-order period, you … Continue reading Hard Reset – Release Date and System Requirements Announced; New Screenshots
Capcom’s community points out and fixes various lighting issues of SSF4:AE PC
Posted on: 29 Aug 2011
We are really shocked with what the community can find and fix. We are big fans of SSF4: AE and it didn’t really cross our minds that some lighting effects were missing till someone pointed it out at Capcom’s official forum. Apparently, Capcom made a “mistake” while porting SSF4: AE to the PC as these … Continue reading Capcom’s community points out and fixes various lighting issues of SSF4:AE PC