About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Metro: Last Light – New Gameplay Footage Leaked

Posted on: 26 May 2012

Post-apocalyptic fans, get ready for some new footage of the upcoming Metro: Last Light. This footage was uploaded on GameTrailers, however it was removed for unknown reasons. Our guess is that GameTrailers uploaded it prior to their exclusive deal with 4A Games but YouTube’s member ‘FE4R87’ has managed to download it and re-upload it on YouTube. … Continue reading Metro: Last Light – New Gameplay Footage Leaked

New ORION: Dino Beatdown Update features Weapon Dropping, X360 Controller & Dedicated Server Support

Posted on: 26 May 2012

Spiral Game Studios has released a new update for their multiplaer dino FPS, ORION: Dino Beatdown. According to the team, this is a rather large hotfix which not only fixes a few things but also adds a few new features early including, Weapon Dropping (‘L’ Key), Credit Dropping (‘K’ Key), Xbox 360 Controller Support, Dedicated … Continue reading New ORION: Dino Beatdown Update features Weapon Dropping, X360 Controller & Dedicated Server Support

E.Y.E: Divine Cybermancy gets a massive Update; AI reworked, Steam Achievements added

Posted on: 26 May 2012

Now that’s a nice surprise. Streum On Studio has released a massive update for their indie FPS game, E.Y.E: Divine Cybermancy. This new update improves AI and squad tactics and adds several new AI management options: sound detection, sight distance, shooting reaction time and shooting accuracy. In addition, this patch comes with 43 new Steam … Continue reading E.Y.E: Divine Cybermancy gets a massive Update; AI reworked, Steam Achievements added

Weekly Skyrim Gallery [May 20th – 26th]

Posted on: 26 May 2012

Ah, the Skyrim modding community is crazy. Today we bring you screenshots from a lot of modders. Some of them experimented with their ENBSeries settings, while others showcased their custom-made characters and the game’s environments. Dpeasant33,Keilany, Unr3al2004, legacyyy and others have shared their following creations. Some of those modders are using a lot of mods, so … Continue reading Weekly Skyrim Gallery [May 20th – 26th]

MechWarrior Online Closed Beta Is A Go

Posted on: 26 May 2012

And the time has come everyone. Piranha Games has just revealed that the closed beta phase of MechWarrior Online is a go and the first invitations for it have already been sent, so check your inboxes. If you haven’t already signed up visit the game’s official website to apply.  There have been changes to the Closed Beta … Continue reading MechWarrior Online Closed Beta Is A Go

Incoming PC patches for Street Fighter x Tekken and Super Street Fighter 4: Arcade Edition

Posted on: 26 May 2012

We bet that a lot of PC gamers felt awful when they found out that the PC version of Street Fighter x Tekken was plagued with the same issues that were present in the console versions. Most thought that Capcom would have already fixed them as this version was delayed a couple of months but… … Continue reading Incoming PC patches for Street Fighter x Tekken and Super Street Fighter 4: Arcade Edition

Max Payne 3 – PC version features ‘four times higher’ quality textures than its console counterpart

Posted on: 26 May 2012

Following yesterday’s PC screenshots, we are happy to inform you about some new features of Max Payne 3 PC. A lot of gamers wondered whether the PC version would feature higher quality textures and what was the reason behind the 35GB of disk space requirements. Will it be as unoptimized as GTA IV was or will … Continue reading Max Payne 3 – PC version features ‘four times higher’ quality textures than its console counterpart

The Witcher 2 Enhanced Edition – Changing Locations Trailer

Posted on: 25 May 2012

CD Projekt RED has released a new trailer for their amazing RPG, The Witcher 2: Enhanced Edition. In the following video you will see how your choices will influence your play through of The Witcher 2 Enhanced Edition. The enhanced edition of The Witcher 2 is already available and CD Projekt RED teased a new … Continue reading The Witcher 2 Enhanced Edition – Changing Locations Trailer

Max Payne 3 – Three New PC Screenshots

Posted on: 25 May 2012

Rockstar has revealed three new screenshots for the upcoming PC version of Max Payne 3, and as we can, it does look sexy and up-to-date with lots of modern-day PC titles. Max Payne 3 is currently slated for a June 1st release and will take advantage of DX11 and tessellation. Let’s just hope that Rockstar’s … Continue reading Max Payne 3 – Three New PC Screenshots

PlanetSide 2 gets some new, aerial footage

Posted on: 25 May 2012

Sony Online Entertainment has released a new trailer for their upcoming MMOFPS, Planetside 2, that showcases the game’s aerial combat. Although this is alpha footage, it looks gorgeous and polished enough. It’s ironic, but the alpha stage of Planetside 2 looks more impressive than the final status of other projects. Planetside 2 will be free-to-play, … Continue reading PlanetSide 2 gets some new, aerial footage