About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Overhaul Rambo: The Video Game’s visuals in order to get closer to its official bullshots

Posted on: 25 Feb 2014

While on-rails shooters may not appeal to everyone, we have to agree that everyone was put off by the visuals of the latest Rambo title. Thankfully, gamers can significantly improve the game’s graphics thanks to downsampling and SweetFX, so take a look at what modded Rambo: The Video Game looks like.

Oxide Games, AMD, and NVIDIA will Present at GDC 2014 the Nitrous Engine and the Future of Real-time Graphics

Posted on: 25 Feb 2014

Oxide Games has announced that it will be partnering with AMD and NVIDIA to examine the future of video games. During GDC 2014, Oxide Games will offer two presentations. The first talk will explain how to get the best use out of AMD’s Mantle API, with explanations of how the Nitrous engine achieves its goals while the second discussion with … Continue reading Oxide Games, AMD, and NVIDIA will Present at GDC 2014 the Nitrous Engine and the Future of Real-time Graphics

Space Engineers Has Sold Over 250K Copies, Version 01.019.010 Now Available

Posted on: 25 Feb 2014

Keen Software has announced that Space Engineers has sold over 250,000 copies – in four months – and steadily keeps in the top places at the Steam Top Sellers. In addition, the company released a new update for it that implements the synchronization of inventory in Multiplayer, adds the name tag above the player’s character and many … Continue reading Space Engineers Has Sold Over 250K Copies, Version 01.019.010 Now Available

Wolfenstein: The New Order – New Screenshots

Posted on: 25 Feb 2014

Bethesda has released some new screenshots for Wolfenstein: The New Order. Wolfenstein: The New Order is described as a reimagining of this franchise that promises to offer players a gripping and dramatic experience. The game is planned for a May 23rd release and by pre-ordering it, players will gain access to DOOM’s beta phase. Enjoy!

Sol Contingency – Descent remake in UDK – gets a new gameplay trailer

Posted on: 24 Feb 2014

Back in April 2013, we informed you about a fan-made remake of Descent. Well, today we’ve got a new gameplay trailer to share with you. Maximilian Schulz, Sol Contingency’s team lead, has informed us about this new trailer, featuring gameplay footage from its first internal multiplayer test. It looks great, so make sure to give it a … Continue reading Sol Contingency – Descent remake in UDK – gets a new gameplay trailer

Dean Hall will – eventually – leave Bohemia and step down as leader of DayZ

Posted on: 24 Feb 2014

Eurogamer has just revealed that Dean ‘Rocket’ Hall will leave Bohemia Interactive and step down as leader of DayZ. As Hall told Eurogamer, while he is ‘really good at risk-taking and making other people take risks‘, he feels that at some point such people should be avoided, otherwise the development of any project could be … Continue reading Dean Hall will – eventually – leave Bohemia and step down as leader of DayZ

Divinity: Original Sin is now Scheduled for a Spring 2014 Release

Posted on: 24 Feb 2014

Larian Studios announced today that its isometric turn-based RPG, Divinity: Original Sin, is now scheduled for a Spring 2014 release. As the team claimed, the extra time will be used to implement feedback received from Steam Early Access players and Kickstarter backers.

What If Next-Gen Fifa Was Powered By CRYENGINE

Posted on: 24 Feb 2014

As we can see from our poll, CRYENGINE is – thus far – the engine most of you want to see used on newer titles. So, have you ever wondered what Fifa would look like in Crytek’s engine? Crydev’s member ‘Gkan’ gives us a glimpse of such a project. Gkan has recreated Arsenal’s Emirates Stadium, … Continue reading What If Next-Gen Fifa Was Powered By CRYENGINE

Duke Nukem: Mass Destruction May Never Happen, Gearbox sues 3D Realms & Interceptor

Posted on: 23 Feb 2014

A new Duke Nukem game was scheduled for a public reveal in two days, however this title may never see the light of day. Gearbox – who currently owns the rights of the Duke Nukem IP – has sued both 3D Realms and Interceptor Entertainment for making unlawful use of Gearbox’s IP.

Dinosaurs Invade ArmA 3 – Jurassic Arma Showcases Trex Animation Test

Posted on: 23 Feb 2014

DayZ was a mod that sky-rocketed Arma 2’s sales and it seems that the one mod that will drive Arma 3’s sales – provided it gets out that is – will be a dino mod called Jurassic Arma. This mod is being created by YouTube’s member ‘McRuppertle’ who has released a Trex animation test from … Continue reading Dinosaurs Invade ArmA 3 – Jurassic Arma Showcases Trex Animation Test