About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

GRID: Autosport – First Gameplay Videos Show Touring Cars & Street Racing Events

Posted on: 12 May 2014

YouTube’s member ‘Harrison101′ has released three videos for Codemasters’ upcoming racer, GRID: Autosport, showing off a Touring Car race, a Street Race and an Open Wheel event. GRID: Autosport is currently planned for a June release and the PC is the lead platform for Codies’ new racer. Enjoy!

World of Speed – More Screenshots Released For Project CARS’ F2P Little Brother

Posted on: 12 May 2014

Slightly Mad Studios has released a new set of screenshots for its upcoming free-to-play racer, World of Speed, showcasing the game’s environments. World of Speed will be using Project CARS’ engine and seems to almost match its amazing visual fidelity. According to Slightly Mad Studios, World of Speed won’t turn into a P2W game, so it … Continue reading World of Speed – More Screenshots Released For Project CARS’ F2P Little Brother →

GTA IV iCEnhancer 3.0 – Preview Gameplay Footage Released

Posted on: 12 May 2014

Hayssam Keilany has released a new gameplay video from the latest version of his iCEnhancer mod for Grand Theft Auto 4. Keilany is also considering adding a configuration tool for iCEnhancer 3.0 that will let players adjust saturation,contrast, cross-processing, black and white filter, SSAO quality and Bloom settings. There is no ETA yet for iCEnhancer … Continue reading GTA IV iCEnhancer 3.0 – Preview Gameplay Footage Released →

DSOGaming – Weekly Editorial – Video Of The Week

Posted on: 12 May 2014

So as you may have noticed from the title of this Editorial, we’re slightly changing things. Instead of choosing the ‘Comment of the Week’, you – our readers – can share and vote for your ‘Video of the Week’ that will be featured in our Weekly Editorials. This does not mean that we’re abandoning our … Continue reading DSOGaming – Weekly Editorial – Video Of The Week →

Crossing the Line – New First Person Shooter Coming To PS4, Xbox One & PC, Powered By CRYENGINE

Posted on: 12 May 2014

Zomboko Entertainment is currently working on a new first person shooter for current-gen consoles and PC, that will be powered by Crytek’s CRYENGINE. Zomboko Entertainment aims to keep the game cinematic and realistic for a deeper immersion, and has released the first screenshots for it.

Miscreated – CRYENGINE-powered Post-apocalyptic, Survival MP Game Inspired By Rust & DayZ

Posted on: 12 May 2014

Entrada Interactive has launched a Greenlight campaign on Steam for its brutal post-apocalyptic, survival-based Multiplayer Online game using CRYENGINE, Miscreated. Miscreated feels like an alternative version of Rust and DayZ. Not that this is a bad thing but with H1Z1 just around the corner, Entrada Interactive will have to offer something more than just a … Continue reading Miscreated – CRYENGINE-powered Post-apocalyptic, Survival MP Game Inspired By Rust & DayZ →

CRYENGINE – Realtime Screenspace “Killzone Ray-Tracing” Reflections Showcased

Posted on: 11 May 2014

YouTube’s member ’18T220′ has released a new video for CRYENGINE, showcasing some real-time screenspace reflections. These reflections are similar to those found in the latest Killzone title that Guerrilla Games refers to as ‘ray-tracing reflections’. Obviously some of you will focus on the underwhelming environment and will miss the whole point of the video, so … Continue reading CRYENGINE – Realtime Screenspace “Killzone Ray-Tracing” Reflections Showcased →

Bound by Flame – PC Performance Analysis

Posted on: 11 May 2014

Focus Home Interactive has just released Bound by Flame; the latest action RPG that is being developed by Spiders. Bound by Flame is based on the team’s previous title, Mars: War Logs, though it aims to further polish its mechanics and surpass what was described as a ‘game full of potential that did not deliver … Continue reading Bound by Flame – PC Performance Analysis →

Unreal Tournament – Original Unreal/Unreal Tournament Music Composers To Return

Posted on: 11 May 2014

Unreal Tournament fans, get ready for amazing news. The original composers of Unreal and Unreal Tournament will return to Epic’s upcoming remake. Michiel van den Bos has posted a new thread on Epic’s forum, expressing his desire to return and compose the music for this new UT title. And as you may have guessed, the development team … Continue reading Unreal Tournament – Original Unreal/Unreal Tournament Music Composers To Return →

CRYENGINE-powered “Heathen” Revealed – First Screenshots + Environmental Video

Posted on: 11 May 2014

Frog Factory and Crytek today revealed a new game powered by CRYENGINE, Heathen. Heathen will be a Multiplayer/Cooperative FPS with small teams of 4 or 5 players. Frog Factory unveiled the first screenshots from it, as well as a test video showing off the game’s environments.