About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

From Software Responds And Gives The Dumbest PR Statement About Dark Souls 2’s “Downgrade-ation”

Posted on: 19 Mar 2014

Well, deep inside we all knew that both From Software and Namco Bandai would give us the dumbest PR statements about Dark Souls 2’s “downgrade-ation”. And alas today, From Software told MCV the reasons why the final build of Dark Souls 2 looks worse than its early builds. Before continuing, we strongly suggest grabbing some … Continue reading From Software Responds And Gives The Dumbest PR Statement About Dark Souls 2’s “Downgrade-ation”

Grave – New Indie Open-world Survival Horror Game With Oculus Rift Support

Posted on: 19 Mar 2014

Broken Window Studios has released the GDC 2014 trailer for its upcoming open-world survival horror title called Grave. Grave will support Oculus Rift and will feature dynamically changing worlds, light-based combat and a heavy emphasis on survival akin to classic survival horror titles. The game is planned for a 2015 release. As a side note, … Continue reading Grave – New Indie Open-world Survival Horror Game With Oculus Rift Support

Paradox Interactive Will Distribute Obsidian’s Pillars of Eternity

Posted on: 19 Mar 2014

Paradox Interactive has announced that it has signed a deal with Obsidian Entertainment to market and distribute Pillars of Eternity worldwide. Now I know, most of you will damn Obsidian for doing something like that after a successful Kickstarter campaign but according to both sides, Obsidian is the one driving this car.

Phenomenal Visuals Achieved in CRYENGINE via Quixel Megascans

Posted on: 19 Mar 2014

Quixel has released a new video, showcasing its amazing Megascans tech that has been implemented in CRYENGINE. Megascans is basically a scanning technique that allows developers to scan real world textures. Scanning tech promises to bring huge improvements to a game’s visuals and a similar technique is being used in Ethan Carter and Get Even. … Continue reading Phenomenal Visuals Achieved in CRYENGINE via Quixel Megascans

Ether One Gets A Release Trailer

Posted on: 19 Mar 2014

White Paper Games has released the launch trailer for Ether One; its first person adventure that is powered by Epic’s UDK. Ether One is said to feature two paths; one is a story exploration path free from puzzles where you can unfold the story at your own pace and the other a deeper, more adventurous path … Continue reading Ether One Gets A Release Trailer

One-Hour Video Details Unreal Engine 4 Blueprints in Solus

Posted on: 18 Mar 2014

During the Swedish Game Awards, Sjoerd “Hourences” De Jong described the development of his new UE4-powered game, Solus, using Unreal Engine 4’s Blueprint visual scripting system.  Solus is a survival sci-fi discovery game and in this speech, Sjoerd reveals how easy it is to create an indie game thanks to Epic’s new game engine. Enjoy!

Unity 5 Engine – First Screenshots Show Amazing Detail

Posted on: 18 Mar 2014

Alongside the announcement of its new game engine, Unity Technologies has released a set of screenshots. Unity’s CEO said that Unity 5 will be able to compete with both CRYENGINE and Unreal Engine 4, and these shots back up those claims. These first screenshots show amazing detail that was never possible in earlier versions of … Continue reading Unity 5 Engine – First Screenshots Show Amazing Detail

Unity 5 Announced, Aims To Rival Both CRYENGINE and Unreal Engine 4

Posted on: 18 Mar 2014

Unity Technologies has announced the successor to its Unity 4 Engine that is – obviously – called Unity 5. According to the company, Unity 5 supports 64-bit operating systems and comes with a completely overhauled audio system, physical shaders, and advanced real-time lighting.

Thief Update V1.3 Released, Adds Mantle & TrueAudio Support, Brings Various Optimizations

Posted on: 18 Mar 2014

Square Enix, EIDOS Montreal and Nixxes Software have released the highly anticipated patch for THIEF that adds support for AMD’s Mantle API and AMD’s TrueAudio. As usual, this update will be auto-downloaded next time you start the Steam client and you can view its complete changelog below.

Epic Games Is Working On A New IP, First Concept Art Revealed, Has Nothing To Do With The Samaritan Tech Demo

Posted on: 18 Mar 2014

Polygon revealed today that Epic Games is currently working on an unannounced title that will most probably be powered by Unreal Engine 4. In addition, Polygon shared a concept art from what seems to be a character from that unannounced title.