About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

AMD Catalyst 14.3 Beta V1.0 Driver Released, Adds THIEF Mantle & TrueAudio Support

Posted on: 18 Mar 2014

AMD has released a new beta driver for its graphics cards. According to its changelog, this new driver adds support for AMD Mantle and AMD True Audio in THIEF, and improves stuttering observed in CrossFire mode. Obviously, you will also need THIEF’s latest update (that will release later today) in order to run the game via … Continue reading AMD Catalyst 14.3 Beta V1.0 Driver Released, Adds THIEF Mantle & TrueAudio Support

CD Projekt RED Details The Witcher 3’s Delay, Main Storyline Complete, REDengine 3 Optimizations

Posted on: 18 Mar 2014

During its financial report, CD Projekt RED unveiled the main reasons behind The Witcher 3’s delay. According to the company, the development team is currently further optimizing REDengine3 and is still working on improving the quality of graphic assets, animations, effects and sounds.

SimCity Offline Mode Is Now Available

Posted on: 18 Mar 2014

Well, it took EA and Maxis a while but thankfully the offline update for SimCity has just been released. According to EA’s page, servers are currently closed to all players and the deployment of the game’s latest update has started. In other words, in a couple of minutes you will be able to download Update … Continue reading SimCity Offline Mode Is Now Available

GOG.com Is Coming To Linux

Posted on: 18 Mar 2014

Neil G shared with us some interesting news about GOG and its future plans. According to IndieRetroNews and the official GOG page, GOG.com will be coming to Linux really soon. Although the company is not ready yet to launch Linux games on GOG.com, it’s been working on bringing Linux games to its service for a couple … Continue reading GOG.com Is Coming To Linux

LOST ORBIT Revealed – Vertical Scrolling Platformer – Coming To Steam This Summer

Posted on: 18 Mar 2014

PixelNAUTS revealed its vertical scrolling platformer, LOST ORBIT, at this year’s GDC. LOST ORBIT is scheduled for a Summer 2014 digital release on PC, though I have to say that this kind of games are more successful on iOS and Android devices. Thankfully, the game will be ported to those platforms at a later date.

Deus Ex: The Fall Now Available – New PC Screenshots & Launch Trailer

Posted on: 18 Mar 2014

Square Enix has announced that Deus Ex: The Fall is now available on PC, and can be purchased via Steam for £7.99/€9.99/$9.99. Originally released as the much acclaimed mobile version, the PC version boasts 28 Steam achievements, Steam Trading cards, adjusted AI, full keyboard and mouse functionality, and Microsoft controller support plus other optimisations.

Speedrunner Finishes “The Legend of Zelda: Ocarina of Time” In Under 19 Minutes

Posted on: 18 Mar 2014

Speedrunner Cosmo has posted a video in which he finishes The Legend of Zelda: Ocarina of Time in under 19 minutes. According to the leaderboards, this is a verified speedrun, thus making Cosmo the man with the fastest record. It’s a really amazing video, so be sure to check it out!

Nvidia GameWorks Available To All Developers Attending GDC 2014

Posted on: 18 Mar 2014

Nvidia has announced that developers who attend GDC 2014 will get their hands on its collection of technologies and tools for video-games called GameWorks. NVIDIA GameWorks is described as a collection of technologies and tools that include visual and physical simulation software, development kits, debuggers, algorithms, engines, and libraries that can already be found in … Continue reading Nvidia GameWorks Available To All Developers Attending GDC 2014

DooM the Mercenaries – Resident Evil Mod For Doom – Finally Released

Posted on: 18 Mar 2014

PC gamers, get ready for splendid news. Cristian Fabian Munoz Isla has informed us about the release of his Resident Evil mod for Doom, called DooM the Mercenaries. In order to enjoy this mod, you’ll need to use either gzdoom or zdoom and doom.wad or doom2.wad.

New Watch Dogs Video Focuses On The Game’s Physics

Posted on: 17 Mar 2014

YouTube’s French gaming channel, Absolute Gaming, has posted a new video that focuses on the physics engine of Watch Dogs. Although the video is in French, you will get some glimpses of the physics middleware that is being used, as well as some of the physics effects. Enjoy!