About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Watch_Dogs – First PC Screenshots From Final Version Captured At 4K Resolution

Posted on: 23 May 2014

NeoGAF’s member ‘twisted89‘ has early access to the PC version of Watch_Dogs and captured some screenshots at 3840×2160 (4K resolution). This will give you an idea of what Watch_Dogs looks on the PC, though do note that gaming at 4K is really demanding for a title such Ubisoft’s open-world. Enjoy!

Loading Human – New Dev Diary Focuses On The Game’s Storyline

Posted on: 23 May 2014

Untold Games has released a new dev diary that dives deeper into the new storyline for Loading Human, the virtual reality adventure game powered by groundbreaking controls and set in a thrilling sci-fi world.

Here Are The Graphics Options For The PC Version Of Watch_Dogs

Posted on: 23 May 2014

Our reader ‘Inhuman0’ has informed us about the graphics options that are being supported by the PC version of Watch_Dogs. While the image is from a French copy, we went ahead and translated those settings for you. So, PC gamers will have access to Overall Quality, Level of Detail, Shadows, Reflections, Ambient Occlusion, Motion Blur, … Continue reading Here Are The Graphics Options For The PC Version Of Watch_Dogs

Wolfenstein: The New Order – New Tweaks Discovered – Properly Adjust FOV, Completely Disable DOF

Posted on: 23 May 2014

These past days, our reader ‘Dirty Dan’ has provided us with a number of tweaks via which PC gamers can properly adjust the game’s FOV (including arms and weapons), completely disable Depth Of Field, as well as forcing the game to use more than three or four CPU cores (though there might not be any … Continue reading Wolfenstein: The New Order – New Tweaks Discovered – Properly Adjust FOV, Completely Disable DOF

The Incredible Adventures of Van Helsing II – Now Available On Steam

Posted on: 23 May 2014

Neocore Games announced today that The Incredible Adventures of Van Helsing II is now available on Steam and in order to celebrate it, the studio has released a launch trailer for it. The Incredible Adventures of Van Helsing II is an action RPG that features three playable classes, an extended Tower defense mini-game, resistance management, … Continue reading The Incredible Adventures of Van Helsing II – Now Available On Steam

Among The Sleep Releases May 29th, Gets Launch Trailer

Posted on: 22 May 2014

Krillbite Studio has released the launch trailer for Among The Sleep and announced that this new first person horror adventure title will be released on May 29th. Among the Sleep explores horror through atmosphere and exploration, not with scores and combat systems. The game will come with support for Oculus Rift and is powered by the Unity engine. Enjoy!

Deadstone – Top-down 2D Shooter With Tower Defense & RPG Elements – Gets Steam Greenlight Campaign

Posted on: 22 May 2014

Daithi McHugh has informed us about the Steam Greenlight campaign for Deadstone; a top-down 2D shooter that is packed with tower defense and RPG elements. In Deadstone, players assume the role of Blake, a private security operative fleeing the Icarus space station after a bacterial outbreak transforms the station’s occupants into homicidal monsters.

The Wolf Among Us: Episode Four – ‘In Sheep’s Clothing’ Releases Next Week

Posted on: 22 May 2014

Telltale Games announced today that the fourth episode of ‘The Wolf Among Us,’ ‘In Sheep’s Clothing,’ will be available starting Tuesday, May 27th on PC/Mac as part of a season pass for $24.99 USD on the Telltale Online Store, Steam and other digital distribution services. In order to celebrate it, Telltale has released a trailer … Continue reading The Wolf Among Us: Episode Four – ‘In Sheep’s Clothing’ Releases Next Week

Watch_Dogs – Launch Trailer Released

Posted on: 22 May 2014

Ubisoft has released the launch trailer for Watch_Dogs. Watch_Dogs releases on May 27th and uses a new engine developed by the French company (called Disrupt). The game requires a quad-core CPU and despite its minimum requirements, it will run on systems with only 4GB RAM. Enjoy and stay tuned for more!

SpectraGI – Advanced Real Time Global Illumination Plugin For Unity – Showcased

Posted on: 22 May 2014

LIVENDA has released a video, showing its advanced real-time Global Illumination plugin for Unity Engine called SpectraGI. SpectraGI promises to offer high quality global illumination effects, as well as dynamic path tracing. According to the studio, this solution has zero performance impact at 20 bounces, and will work in all platforms (DX9, DX11 and OpenGL). It … Continue reading SpectraGI – Advanced Real Time Global Illumination Plugin For Unity – Showcased