About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Assassin’s Creed: Unity – New Screenshots Released

Posted on: 03 Sep 2014

A new set of screenshots from Assassin’s Creed: Unity hit the Internet yesterday. Naturally, these shots have been downsampled from a really high-resolution (like pretty much all screenshots for most games). Assassin’s Creed: Unity is planned for a November 11th release on PC, Xbox One and PS4. Enjoy, and kudos to our reader ‘Sikandar Ali’ … Continue reading Assassin’s Creed: Unity – New Screenshots Released

Metal Gear Solid V: The Phantom Pain – E3 2013 vs Gamescom 2014 Demo Comparison

Posted on: 03 Sep 2014

YouTube’s ‘GamePREMIERE’ has shared a side-by-side comparison of Metal Gear Solid V: The Phantom Pain’s E3 2013 and Gamescom 2014 demos. The thing you will notice immediately is that the TOD (Time Of Day) is different. Distant objects also look better in the E3 2013 demo, though this may be due to a DOF filter. … Continue reading Metal Gear Solid V: The Phantom Pain – E3 2013 vs Gamescom 2014 Demo Comparison

Armored Warfare – World Premier Public Gameplay Footage

Posted on: 02 Sep 2014

My.com and Obsidian Entertainment have released an exciting video showing off Armored Warfare gameplay footage for the very first time, as shown to the public at PAX Prime. In this video, Rich Taylor, Executive Producer at Obsidian Entertainment, goes through brand new, previously unseen gameplay footage, giving a more in-depth and detailed look at the … Continue reading Armored Warfare – World Premier Public Gameplay Footage

Titanfall – New Update Rolls Out Today, Adds New Mode Without Titans, Introduces Colorblind Options

Posted on: 02 Sep 2014

Titanfall fans rejoice, for a new update is scheduled to go live later today. This new update will add a new game mode – called Pilot Skirmish – in which players will duke it out without those handy Titans, and will introduce three colorblind options.

Silicon Studio Shows Off New Game Engine “Mizuchi”

Posted on: 02 Sep 2014

Back in April, we informed you about Silicon Studio’s new game engine for PC and current-gen consoles. Today, the team behind this new engine – called Mizuchi – has released a new trailer that can be viewed below. Although we still don’t know whether Silicon Studio’s next title will hit the PC, we do have … Continue reading Silicon Studio Shows Off New Game Engine “Mizuchi”

Battlefield: Hardline – Into the Jungle Trailer

Posted on: 02 Sep 2014

Electronic Arts has released a new trailer for Visceral’s upcoming Battlefield game, Battlefield: Hardline. Battlefield: Hardline brings the BF series to an all new cops and criminal fantasy inspired by some of the most popular TV crime dramas. The game is currently planned for a 2015 release. Enjoy and kudos to our reader Sikandar Ali … Continue reading Battlefield: Hardline – Into the Jungle Trailer

Lichdom: Battlemage – SLI Workaround Found, Offers Great Scaling

Posted on: 02 Sep 2014

Xaviant’s first-person caster has been released and while we are in the middle of our Performance Analysis, we felt the need to share one of our findings. Lichdom: Battlemage is a GPU-bound title and requires a high-end GPU at max settings. Unfortunately the game does not come – at least at this moment – with … Continue reading Lichdom: Battlemage – SLI Workaround Found, Offers Great Scaling

Unreal Engine 4-powered ‘Caffeine’ Gets Final Pre-Release Demo

Posted on: 02 Sep 2014

Incandescent Imaging’s Dylan has informed us about the release of the final pre-release demo for his upcoming Unreal Engine 4-powered game, Caffeine. As Dylan noted, the purpose of this final demo is to give all of you an early look at the atmosphere, visual style and the beginnings of the narrative.

Construction Simulator 2015 Announced, Hits PC & Mac This November

Posted on: 02 Sep 2014

Astragon Software and Weltenbauer announced today the upcoming release of Construction Simulator 2015 for PC and Mac in November 2014. In Construction Simulator 2015, the player assumes the role of a builder, who sets out to expand his freshly inherited building yard and vehicle fleet by fulfilling construction and supply contracts and working himself up to … Continue reading Construction Simulator 2015 Announced, Hits PC & Mac This November

Lords of the Fallen – 11 Minutes Of Gameplay Footage

Posted on: 02 Sep 2014

IGN has shared a new video for Lords of the Fallen, showing 11 minutes of gameplay footage from its PAX Prime demo build. Lords of the Fallen is a new action RPG inspired by the Dark Souls series, and is currently planned for an October 31st release. The game’s recently official PC requirements were quite … Continue reading Lords of the Fallen – 11 Minutes Of Gameplay Footage