Posts by John Papadopoulos:
This War of Mine – War Child Charity DLC Released, 100% of the Proceeds Go to Charity War Child
Posted on: 10 Mar 2015
Now here is a DLC we fully support. 11 bit Studios announced today the release of the War Child Charity DLC for This War of Mine. In addition, the team announced that 100% of the proceeds from this DLC will go to the charity War Child.
Source 2 Engine – First Screenshots & Off-Camera Footage From Valve’s VR Portal Tech Demo
Posted on: 10 Mar 2015
At GDC 2015, Valve showcased a VR Portal Tech Demo that was powered by Source 2 Engine. And today, Valve released to the public the slides from Alex Vlachos’ session, thus revealing the first direct feed images from that tech demo.
Assassin’s Creed: Rogue – PC Day-One Patch Released
Posted on: 10 Mar 2015
Assassin’s Creed: Rogue has just been released on the PC and Ubisoft has rolled out its day-one patch. According to its changelog, this patch comes with minor graphical fixes and resolves various Resolution issues. This update will be auto-downloaded from Steam and UPLAY, and you can view its complete changelog below.
Ubisoft Dev Admits That Far Cry 4 Suffered from Cross-Generation Development Decisions
Posted on: 10 Mar 2015
At this year’s GDC, Stephen McAuley, Technical Lead at Ubisoft Montreal, talked about the challenges of creating the world of Far Cry 4. During his talk, Stephen admitted that Far Cry 4’s cross-generation development had a negative impact on Ubisoft’s decisions. In other words, the game suffered from its cross-generation development, something most of us … Continue reading Ubisoft Dev Admits That Far Cry 4 Suffered from Cross-Generation Development Decisions
Ex-NVIDIA Driver Developer on Why Every Triple-A Game Ships Broken & Multi-GPUs
Posted on: 10 Mar 2015
We’ve all known that most triple-A games release broken on the PC, however it’s good witnessing a former NVIDIA dev publicly acknowledging this while at the same time revealing some new ‘inside’ information about what’s happening with those ‘Game-Ready’ drivers we’ve been getting when really big games come out.
World of Warships – Closed Beta Phase Begins on March 12th
Posted on: 10 Mar 2015
Wargaming is excited to announce that a new Closed Beta phase for World of Warships will begin on March 12th. Applications are now open for Europe, and will open for North America at 11:00 PST, and Asia at 17:00 SGT.
Assassin’s Creed: Rogue – Very High versus Low Comparison Screenshots
Posted on: 10 Mar 2015
Assassin’s Creed: Rogue has just been released on the PC, and below you can view some comparison screenshots between the game’s Very High and Low settings. The “Very High” screenshots are on the left whereas the “Low” screenshots are on the right.
Here Are 9 Minutes of Gameplay Footage from ADR1FT
Posted on: 09 Mar 2015
Three One Zero and IGN have released a new gameplay video for ADR1FT. ADR1FT is a space survival game that is coming to next-gen consoles and PC, will support Oculus Rift, and is powered by Unreal Engine 4. Enjoy!
Battlefield: Hardline Gets Launch Trailer
Posted on: 09 Mar 2015
Electronic Arts has released the launch trailer for Battlefield: Hardline. Battlefield: Hardline releases on March 20th and aims to bring new innovations in strategy, speed and story in both single player and multiplayer to deliver a complete first person shooter experience. The game promises to deliver a fresh and stylish new entry to the critically-acclaimed … Continue reading Battlefield: Hardline Gets Launch Trailer
Zombie Army Trilogy – PC Performance Analysis
Posted on: 09 Mar 2015
Rebellion has provided us with some review codes for Zombie Army Trilogy, and you can read below our PC Performance Analysis for this latest FPS title. Zombie Army Trilogy is powered by the Asura Engine; the same engine that powered Sniper Elite 3. Sniper Elite 3 was one of the most optimized games of 2014, … Continue reading Zombie Army Trilogy – PC Performance Analysis