About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Cold Horizon Detailed – Side Scrolling Exploration Adventure Coming to the PC in 2015

Posted on: 14 Mar 2015

Big Cake Games has detailed its first original IP, Cold Horizon. Cold Horizon is described as a side scrolling exploration adventure with a fascinating story. Cold Horizon aims to feature visuals that will evoke folk art style’s and the use of ethnic instruments in the soundtrack.

The Gallery: The Six Elements – First-Person VR Fantasy Exploration Game – First Screenshots & Gameplay Video

Posted on: 13 Mar 2015

Cloudhead Games has released the first screenshots and the full Valve/HTC Vive Gameplay video for The Gallery: The Six Elements. The Gallery: The Six Elements is a first-person fantasy/exploration game built from the ground up for virtual reality, using the Unity engine incorporating various VR and interaction hardware devices.

Cities: Skylines Gets First-Person Camera Mod

Posted on: 13 Mar 2015

Cities: Skylines has just been released and a really interesting mod for it has just popped up. As the title suggests, this mod introduces a first-person camera viewpoint to this city builder.

Etherium – New Gameplay Video Details Conquest Mode

Posted on: 13 Mar 2015

Focus Home Interactive has released a new gameplay video for Etherium, detailing its Conquest mode. In Conquest mode, you can plan your tactics in turn-based, build invasion fleets, develop your technology tree to unlock new units and skills, spy on the enemy and sabotage them, and ultimately invade their territories and planets in real-time strategy … Continue reading Etherium – New Gameplay Video Details Conquest Mode →

Project CARS vs Assetto Corsa – Ultra Settings “Nurburgring Nordschleife” Video Comparison

Posted on: 13 Mar 2015

YouTube’s ‘ADRIANF1esp’ has released a new video comparison between Project CARS and Assetto Corsa. This video shows a lap at “The Green Hell”, Nordschleife, with the McLaren P1 hypercar in both. Both games were running in ultra graphics setting, and the lap is synchronized in both titles to see the differences. Enjoy!

Evolve – Free Maps Announced, Coming to PC on April 30th

Posted on: 13 Mar 2015

2K Games and Turtle Rock Studios announced that two free maps will be coming to Evolve. These two maps are: Broken Hill Mine and Broken Hill Foundry. As the publisher noted, these maps will be available in Hunt, Nest, and Rescue game modes – through Skirmish, a Custom match or an Evacuation campaign.

Mordheim: City of the Damned Is Now Powered by Unity 5, First Screenshots Released

Posted on: 13 Mar 2015

Focus Home Interactive and Rogue Factor have released a new patch for Mordheim: City of the Damned – currently available via Steam’s Early Access program – that switches engine from Unity 4 to Unity 5, bringing improvements to the game’s lighting, shadows, and post-processing effects.

Tom Clancy’s Rainbow Six Siege – Closed Alpha Phase Announced Exclusively for the PC

Posted on: 13 Mar 2015

Ubisoft has announced that the closed alpha phase for Tom Clancy’s Rainbow Six Siege will begin soon, and that it will be exclusive to the PC platform. Moreover, players can register for the Closed Alpha now at its official website. To celebrate the news, Ubisoft released a new trailer for Rainbow Six Siege that can … Continue reading Tom Clancy’s Rainbow Six Siege – Closed Alpha Phase Announced Exclusively for the PC →

Super Mario Galaxy Imported in Unreal Engine 4

Posted on: 13 Mar 2015

YouTube’s member ‘CryZENx’ has been experimenting with Super Mario Galaxy and Unreal Engine 4, and has released a video showing the game running in Unreal Engine 4. This is definitely an interesting project, though we do have to note that it’s still a WIP project. It looks cool, so be sure to check it out!

Sebastien Loeb Rally Evo Gets Second Developer Diary

Posted on: 13 Mar 2015

PQube and Milestone have released the second dev diary for Sebastien Loeb Rally Evo. This second episode features Sergio Rocco, Lead Artist at Milestone, in conversation with Dino Lanaro, discussing the beauty and artistry inherent in Sébastièn Loeb Rally EVO. Sergio gives gamers the lowdown on 4 key concepts: the game’s aesthetic conception, the construction … Continue reading Sebastien Loeb Rally Evo Gets Second Developer Diary →