PQube and Milestone have released the second dev diary for Sebastien Loeb Rally Evo. This second episode features Sergio Rocco, Lead Artist at Milestone, in conversation with Dino Lanaro, discussing the beauty and artistry inherent in Sébastièn Loeb Rally EVO. Sergio gives gamers the lowdown on 4 key concepts: the game’s aesthetic conception, the construction of the tracks with a dedicated editor, one of Rally’s most iconic tracks and events – Pikes Peak, and the decision to develop exclusively for current-gen platforms. PQube recently announced that this WRC racing game will be also coming to the PC in Autumn 2015. Enjoy!
SLRallyEVO - Dev Diary Artist