About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Football Manager 2015 & Evolve Are This Week’s Best Selling PC Titles

Posted on: 16 Feb 2015

The latest PC UK retail and Steam digital charts have been revealed and as we can see, Football Manager 2015 and Evolve are this week’s best selling titles in UK and on Steam.

Edge Of Eternity – Open World JRPG with Non-Linear Story – Kickstarter Campaign Launched

Posted on: 16 Feb 2015

Midgar Studio has launched a crowdfunding campaign for its JRPG project – that is described as both a tribute to the genre and a modern vision of it – Edge of Eternity. Therefore, and after one year in development, Edge of Eternity is launched today in the crowdfunding adventure on Kickstarter.

Agarest: Generations of War 2 Hits Steam on February 19th

Posted on: 16 Feb 2015

Ghostlight has announced that its strategy role-playing game (SRPG) Agarest: Generations of War 2 will come to the PC on February 19th. The game will be priced at 19,99€ on Steam and in order to celebrate this news, the team has released a new PC trailer that can be viewed below.

New CRYENGINE Map Shows off Open World Environment with Almost Full Custom-Made Assets

Posted on: 16 Feb 2015

Kristijonas Jalnionis has informed us about a map he has just finished creating in CRYENGINE. As Kristijonas noted, this is a large open-world environment created with CRYENGINE FreeSDK, with all assets (apart from vegetation) being custom. Now while this project may not be us mind-blowing as the latest fan-made indoor Unreal Engine 4 demo, it … Continue reading New CRYENGINE Map Shows off Open World Environment with Almost Full Custom-Made Assets

Editorial: Your Most Anticipated Game, Green Man Gaming Partnership and More

Posted on: 15 Feb 2015

Man, it’s been a really tough week at DSOGaming. We’ve been working really hard in the background on various things and today we can talk a bit about some of them. As you may have already seen, we’ve signed a partnership agreement with Green Man Gaming. But why did we sign such an agreement and will … Continue reading Editorial: Your Most Anticipated Game, Green Man Gaming Partnership and More

Doctoral Researcher “Karoly Zsolnai” Talks About Separable Subsurface Scattering & Its Benefits

Posted on: 15 Feb 2015

A couple of days ago, we had the pleasure of interviewing Károly Zsolnai, one of the people responsible for an amazing new subsurface scattering technique called Separable Subsurface Scattering (SSSS). We talked with Zsolnai about a lot of interesting topics regarding this new technique, as well as Ray Tracing in video-games. Enjoy the interview after the … Continue reading Doctoral Researcher “Karoly Zsolnai” Talks About Separable Subsurface Scattering & Its Benefits

Jurassic Park: Aftermath – New Screenshots Show off the Cretaceous Cafe

Posted on: 15 Feb 2015

The creator of Jurassic Park: Aftermath has released some new screenshots from his upcoming freeware project, Jurassic Park: Aftermath, showing off the Cretaceous Cafe. Jurassic Park: Aftermath is powered by CRYENGINE and is a one man non-profit fan project re-creating a small portion of Jurassic park to explore. Enjoy!

Dying Light Patch 1.4.0 Released – Significantly Reduces RAM Usage, Brings Performance Improvements

Posted on: 14 Feb 2015

Techland has released a new patch for the PC version of Dying Light that significantly reduces RAM memory usage and brings various performance improvements to it. In addition, this patch let players mod their games (though they can’t use their mods online if the other players are using the vanilla versions of the game). This … Continue reading Dying Light Patch 1.4.0 Released – Significantly Reduces RAM Usage, Brings Performance Improvements

Carmageddon: Reincarnation – Public Beta Is Now Available

Posted on: 14 Feb 2015

As promised, Stainless Games released today the public beta version of Carmageddon: Reincarnation. As its description reads, Carmageddon: Reincarnation is the driving sensation where pedestrians (and cows) equal points and your opponents are a bunch of crazies in a twisted mix of automotive killing machines. In order to celebrate this launch, Stainless has also released a new … Continue reading Carmageddon: Reincarnation – Public Beta Is Now Available

Titanic: Honor and Glory – New Screenshot Revealed, Crowd-funding Campaign Incoming

Posted on: 14 Feb 2015

The team behind Titanic: Honor and Glory has released a new screenshot from this Unreal Engine 4-powered project. Titanic: Honor and Glory is a described as PC game project set aboard a fully detailed re-creation of the RMS Titanic. More details about it will be unveiled in the next couple of days (or weeks) when its … Continue reading Titanic: Honor and Glory – New Screenshot Revealed, Crowd-funding Campaign Incoming