Posts by John Papadopoulos:
Just Cause 3 – Final Dev Diary Focuses On The Avalanche Engine
Posted on: 23 Nov 2015
Square Enix has released the final video in the Just Cause 3 Developer Diary series, giving us a look at the technology behind the game: the Avalanche Engine. Talking about the combination of mechanics the engine allows for, procedural destruction models and enemy AI behaviours, the final video is a fantastic insight into how the … Continue reading Just Cause 3 – Final Dev Diary Focuses On The Avalanche Engine
Star Wars: Battlefront Looks Lovely With Martin Bergman’s Toddyhancer Mod
Posted on: 23 Nov 2015
Remember Martin Bergman? No? Well shame on you. Back in August, Martin shared a number of screenshots from his Toddyhancer mod for GTA V. And while this mod has not been released yet, Martin decided to bring his mod to Star Wars: Battlefront and share some new images from it.
Football Manager 2016, Fallout 4 & Just Cause 3 Are This Week’s Best Selling PC Games
Posted on: 23 Nov 2015
The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, Football Manager 2016, Fallout 4 and Just Cause 3 are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!
Xenia – Most Promising Xbox 360 Emulator – Boots & Runs Halo: Reach Up Till Its Main Menu
Posted on: 22 Nov 2015
Great news for everyone interested in emulating X360 as the most promising emulator for Microsoft’s consoles, Xenia, now boots and runs Halo: Reach up till its main menu (game seems to run into an error when trying to start a gamemode). Obviously, this does not mean that Halo: Reach will be playable via Xenia in … Continue reading Xenia – Most Promising Xbox 360 Emulator – Boots & Runs Halo: Reach Up Till Its Main Menu
Ubisoft Is Currently Looking Into Assassin’s Creed: Syndicate’s SLI Issues
Posted on: 22 Nov 2015
As we’ve already said, SLI scaling in Assassin’s Creed: Syndicate is currently a bit awful. And contrary to Warner Bros, Ubisoft is currently working to resolve this underwhelming SLI scaling. Ubisoft’s Community Manager “Mr_Shade” stated that the team is aware of the SLI issues and is currently working to resolve them.
Rumour – New Details Leaked For Mass Effect: Andromeda
Posted on: 22 Nov 2015
Mass Effect fans, here is something for you today. Reddit’s moderators ‘Salsadips’ and ‘KYCygni’ were contacted and supplied with proof that a person has had contact with a very early edition of the game. And as you may have guessed, that person has leaked some new information about this upcoming Mass Effect title.
Shadow Moses Unreal Engine 4 Remake – Solid Snake Comparison + First Look At Meryl’s Model
Posted on: 22 Nov 2015
iRamGamer has released two new images from his upcoming Unreal Engine 4 fan remake of Metal Gear Solid. The first image shows the new Solid Snake model that will be used against the in-game model from the original game, while the second one gives us the first glimpse at Meryl’s in-game model. Shadow Moses Unreal Engine … Continue reading Shadow Moses Unreal Engine 4 Remake – Solid Snake Comparison + First Look At Meryl’s Model
Assassin’s Creed: Syndicate – Low versus Very High Comparison Screenshots
Posted on: 22 Nov 2015
Assassin’s Creed: Syndicate has just been released on the PC and below you can find some comparison screenshots between the game’s Low and Very High settings. The game also features a Ultra preset, however we were not able to enable it. Performance and SLI scaling was all over the place as can be seen in … Continue reading Assassin’s Creed: Syndicate – Low versus Very High Comparison Screenshots
Squad Is Coming To Steam Early Access On December 15th
Posted on: 21 Nov 2015
Offworld Industries confirmed today that their debut game Squad, the Kickstarter backed 100 player tactical FPS, will release on Steam Early Access on December 15th.
Star Wars: Battlefront – PC Performance Analysis
Posted on: 21 Nov 2015
When DICE and EA revealed Star Wars: Battlefront, the first thing we told ourselves was that the final version would never come close to the visuals that were showcased. See, Star Wars: Battlefront looked incredible and it was really hard to believe that DICE would pull it off. Well, today we are happy to report that we … Continue reading Star Wars: Battlefront – PC Performance Analysis