Posts by John Papadopoulos:
Watch_Dogs 2 To Be Optimized For AMD’s GPUs, Will Support DX12
Posted on: 28 Mar 2016
It appears that Ubisoft has switched sides and is now working closely with AMD in order to optimize its PC games. During AMD’s Capsaicin event, Ubisoft revealed that AMD’s DirectX support is what makes its future games look better, like the upcoming Watch_Dogs 2.
Grand Theft Auto V – Euphoria Ragdoll Overhaul Mod Aims To Improve Physics
Posted on: 28 Mar 2016
Modder ‘MiGGousT’ is currently working on a Euphoria Ragdoll Overhaul mod for Grand Theft Auto V. This mod aims to improve the game’s physics and bring them closer to the standards set by GTA IV (believe it or not, GTA IV had better Euphoria ragdoll physics than GTA V).
Infinity: Battlescape Looks Absolutely Fantastic
Posted on: 27 Mar 2016
I-Novae Studios has released some new community screenshots from the prototype build of Infinity: Battlescape. Infinity: Battlescape looks absolutely amazing, and the following images will make you drool all over your monitors. Enjoy!
Crytek’s Artists Showcase CRYENGINE With New Beautiful Forest Maps
Posted on: 26 Mar 2016
CRYENGINE V is currently available to everyone and Crytek’s artists have been experimenting with it. Crytek’s Lighting Artist, Damian Stempniewski, showcased a Forest map CRYENGINE V mostly for testing overcast lighting with SVOGI. On the other hand, Crytek’s Principal 3D Artist / Principal Environment Artist, Finn Meinert Matthiesen, showcased the Fog Lighting effects of CRYENGINE. Enjoy!
Here Are Lots Of WiiU Games (Zelda, Pikmin 3, Mario Kart 8) Running In CEMU V1.4.0
Posted on: 26 Mar 2016
YouTube’s ‘John GodGames’ has shared some videos, showing a number of WiiU games running in the latest version of CEMU. As we’ve already said, this version is not available yet to the public. Below you can see The Legend of Zelda: The Wind Waker HD, Mario Kart 8, Pikmin 3, Xenoblade Chronicles X, New Super … Continue reading Here Are Lots Of WiiU Games (Zelda, Pikmin 3, Mario Kart 8) Running In CEMU V1.4.0
DayZ – New Video Shows Performance Difference Between DX9 & DX11
Posted on: 26 Mar 2016
Bohemia Interactive has released a new video for the standalone version of DayZ, showcasing the performance difference between its DX9 and its upcoming DX11 mode. PC gamers can expect a performance boost of around 10-20fps in DX11 mode. Enjoy!
Two Worlds III Announced, Two Worlds II Will Receive Engine Update
Posted on: 26 Mar 2016
TopWare Interactive has announced that after selling over ten million units, Reality Pump Studios has officially begun work on the third part of its RPG series, Two Worlds. Two Worlds III is currently in the concept stage and scheduled for development over the next 36 months.
Resident Evil 4 HD Project – New Comparison Screenshots Show Impressive Improvements
Posted on: 25 Mar 2016
Chris and Albert have released some new comparison screenshots between their amazing HD Texture project and the vanilla version of Resident Evil 4. It’s pretty spectacular what this duo has managed to achieve so far, and we can’t wait to get our hands on the final version of this project. Vanilla screenshots are on the … Continue reading Resident Evil 4 HD Project – New Comparison Screenshots Show Impressive Improvements
Street Fighter V – March Update To Be Released In Two Drops, First One Coming On March 28th
Posted on: 25 Mar 2016
Capcom has announced that the highly anticipated March update for Street Fighter V will be released in two separate drops. The first drop will be on March 28th and will contain the major fixes that Capcom promised, while Alex (alongside the in-game shop) will be coming in the second drop on March 30th.
Gears of War: Ultimate Edition – Third PC Update Detailed, Adds Support For Ultra-wide Resolutions
Posted on: 25 Mar 2016
The Coalition has revealed the release notes for the third PC update of Gears of War: Ultimate Edition. According to the release notes, this patch will add support for ultra-wide resolutions and will feature some adjustments to low (1GB VRAM) texture settings.