About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Grow Up to be released on August 16th

Posted on: 15 Jul 2016

Ubisoft has announced that the sequel to Grow Home, Grow Up, will be released on August 16th. As Ubisoft described, Grow Up will have BUD leaping acrobatically through a new open-world to recover pieces of his lost spacecraft.

No Man’s Sky gets new beautiful trailer

Posted on: 14 Jul 2016

Hello Games has released a new trailer for No Man’s Sky. No Man’s Sky is a space exploration game and while it will not feature a story, it will come with 18 quintillion planets to explore and the ability to name undiscovered creatures and planets. 

Futuremark’s 3DMark Time Spy DX12 benchmark is now available on Steam

Posted on: 14 Jul 2016

Futuremark has announced the release of its DX12 benchmark on Steam. Time Spy features a pure DirectX 12 engine, built from the ground up to support new API features like asynchronous compute, explicit multi-adapter, and multi-threading.

Call of Duty: Modern Warfare Remastered – Crew Expendable Gameplay

Posted on: 14 Jul 2016

Activision has released a new trailer for the remastered version of Call of Duty: Modern Warfare, showcasing its “Crew Expendable” mission. Call of Duty: Modern Warfare Remastered is coming as a pre-order bonus for Call of Duty: Infinite Warfare and boasts vibrant current-generation visuals, with fully improved texture resolution and detail, high-dynamic range lighting, lit and shadowing … Continue reading Call of Duty: Modern Warfare Remastered – Crew Expendable Gameplay →

Star Wars: Battlefront – Offline mode coming on July 20th

Posted on: 14 Jul 2016

DICE has announced that Star Wars: Battlefront will receive an offline mode on July 20th. According to Dennis Brannvall, Lead Designer of Star Wars Battlefront, the new offline mode – called Skirmish – will be available starting July 20th and will offer players the option to play offline against bots in a solo mission.

Sid Meier’s Civilization VI – New video focuses on the game’s art

Posted on: 14 Jul 2016

2K and Firaxis Games today released a new video for Sid Meier’s Civilization VI, in which Art Director Brian Busatti talks about the themes and inspiration behind the art of Civilization VI. Civilization VI promises to feature strong visual themes of exploration, along with a new stylized design that makes it much brighter and more … Continue reading Sid Meier’s Civilization VI – New video focuses on the game’s art →

Deus Ex: Mankind Divided – New video shows first 20 minutes

Posted on: 14 Jul 2016

Gamespot has released a new video, showcasing the first 20 minutes of Deus Ex: Mankind Divided. Deus Ex: Mankind Divided promises to build on the franchise’s trademark choice and consequence, action RPG based gameplay, to create both a memorable and highly immersive experience.

Prey for the Gods – New video shows 4 minutes of pre-alpha gameplay footage

Posted on: 14 Jul 2016

Polygon has shared a new video, showcasing 4 minutes of pre-alpha gameplay footage from Prey for the Gods. Prey for the Gods is a game heavily inspired by Shadow of the Colossus.  The game is powered by Unreal Engine 4 Unity 5 and No Matter Studios has already launched a Kickstarter campaign for it.

Kingdom Come: Deliverance – Armor & RPG systems explained

Posted on: 14 Jul 2016

Warhorse Studios today presented new features in the development of Kingdom Come: Deliverance. In a new video, the team delved into the extensive RPG System, the sophisticated armor layering system and introduced the item quality and survival elements.

Descent: Underground – New patch significantly improves AI

Posted on: 14 Jul 2016

Descendent Studios released a significant artificial intelligence (AI) update for its reboot of the classic 1990s FPS, Descent. As the press release reads, this patch features Moon Collider’s advanced Kythera AI system, cooperative play against “bot” opponents, new ship types, and additional gameplay enhancements.