Posts by John Papadopoulos:
SCUM, Unreal Engine 4-powered open-world survival game, receives new environmental screenshots
Posted on: 13 May 2018
Gamepires has released some new screenshots for its upcoming Unreal Engine 4-powered open-world survival game, SCUM, showcasing its environments. SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control, and progression where knowledge and skills are the ultimate weapons for long-term survival.
PlayerUnknown’s Battlegrounds – Jungle Map “Sanhok” playable in open beta, first screenshots
Posted on: 13 May 2018
Bluehole has launched an open beta phase for the new jungle map “Sanhok” that is coming to PlayerUnknown’s Battlegrounds. This basically means that everyone who owns the game can find the Experimental Server, download the beta map and start playing it.
Guild Wars receives new patch that adds brand new graphics settings/options
Posted on: 12 May 2018
Now here is a pleasant surprise. ArenaNET has released a brand new patch for the first Guild Wars game, adding some new graphics settings/options. According to the release notes, this new update adds support for windowed Fullscreen, a new 8X MSAA anti-aliasing option, and a new “Advanced” option checkbox.
Battery Jam aims to mix “Bomberman” and “Splatoon” together, releases on May 17th
Posted on: 12 May 2018
Halseo has announced the release date of the PC version of its competitive territorial battle arena game that aims to mix Bomberman and Splatoon together, titled Battery Jam. Set to launch on May 17th after an early access release, Battery Jam promises to host a joyful combination of a top-down battler with territorial warfare.
Ready at Dawn’s Deformers is shutting down on August 9th
Posted on: 12 May 2018
Ready At Dawn has announced that it will be shutting down the servers for its physics-based arena brawler, Deformers, in its Western and European markets on August 9th. According to the team, Deformers was no longer financially viable in the West and in Europe, which is why it decided to shut down its servers.
Bloodstained: Curse of the Moon is a new 8-bit action platformer, inspired by Castlevania
Posted on: 12 May 2018
Koji Igarashi and Inti Creates have announced a new 8-bit retro action platformer inspired by Castlevania, Bloodstained: Curse of the Moon. Bloodstained: Curse of the Moon is the 8-bit style game promised as a stretch goal of the 2015 Kickstarter campaign for Bloodstained: Ritual of the Night, and will release on May 24th.
Death Stranding Prototype, Final Fantasy XV’s Noctis, Sonic Forces, Half-Life and more in Unreal Engine 4
Posted on: 12 May 2018
It’s the weekend and as you may have guessed, we have numerous fan projects/remakes in Unreal Engine 4. Below you can find some fan recreations of Death Stranding, Half Life and Warhammer 40K City of Death, as well as the 3D model from Final Fantasy XV’s Noctis being ported to Epic’s engine and a Sonic Forces … Continue reading Death Stranding Prototype, Final Fantasy XV’s Noctis, Sonic Forces, Half-Life and more in Unreal Engine 4
First major content update for HUNT: Showdown adds new weapons, traits, hunter outfits and more
Posted on: 12 May 2018
Crytek has announced the release of Hunt: Showdown’s first major content update, live now on Steam. In addition to new content, the update also includes a large number of tweaks, changes, and bug fixes for the Early Access title.
Bethesda almost confirms RAGE 2 with new tweets, may be revealed on May 14th
Posted on: 11 May 2018
Yesterday and today, Bethesda tweeted some really interesting images, hinting towards a RAGE 2 reveal on May 14th. These tweets are coming after Walmart’s leak which – given the fact that Bethesda’s Pete Hines was a bit angry about it – appears to be legit, at least for RAGE 2.
HITMAN May 2018 Update uncaps framerate, adds new mission for Contracts Mode Creation
Posted on: 11 May 2018
IO Interactive has released a brand new patch for HITMAN. According to the release notes, the May 2018 update adds support for the game’s Definitive Edition, adds new mission for Contracts Mode Creation, uncaps the framerate, fixes a clipping in cover bug and more.