Yakuza Kiwami 2 cannot run with 60fps in 4K/Ultra on the NVIDIA GeForce RTX2080Ti


Yakuza Kiwami 2 releases in a few days on the PC and SEGA has provided us with a review code for it. As such, we’ve decided to capture some 4K screenshots on Ultra settings and share them, alongside our initial performance impressions in 4K.

In order to capture the following screenshots, we used our Intel i7 4930K (overclocked at 4.2Ghz) with 16GB of DDR3 RAM at 2133Mhz, NVIDIA’s RTX 2080Ti, Windows 10 64-bit and the GeForce 430.53 driver.

As we can see, our framerates during the in-game cut-scenes could drop below 40fps in some rare cases. However, and since these cut-scenes do not rely affect the gameplay, we’ve decided to test the Kamurocho area. This is the exact same area we used for our Yakuza Kiwami benchmarks so it should give us an idea of the overall in-game performance.

Now the good news here is that Kamurocho looks way better in Yakuza Kiwami 2. In fact, Yakuza Kiwami 2 almost feels like a generational leap over the first Yakuza Kiwami (you can find some 4K screenshots from the Kamurocho area in the first Yakuza Kiwami game here). The lighting has been overhauled and is way more advanced, the ground textures have been improved, and the characters are more detailed than ever. Still, we do have to note that there is a really aggressive Depth of Field effect – that may annoy some gamers – and there is no option to disable it.

Performance wise, our NVIDIA GeForce RTX2080Ti was averaging between 48-53fps in the Kamurocho area in 4K and on Ultra settings (with Anti-Aliasing set to SMAA). Our RTX2080Ti was not overclocked and our Intel i7 4930K was barely used (meaning that we weren’t CPU or memory limited in any way as you can clearly see from the MSI Afterburner overlay).

It’s worth noting that contrary to Yakuza Kiwami (which runs with 60fps on the PS4Pro), Yakuza Kiwami 2 runs at 1080p/30fps on Sony’s console. Not only that, but SEGA recommends an NVIDIA GeForce GTX1070 for playing at High settings on 1080p with 60fps (obviously for the PC version). Furthermore, the game is using a newer engine than Yakuza Kiwami, the Dragon Engine.

We’ll have a more detailed performance analysis in the coming days (and prior to the game’s PC launch) so stay tuned for more. Until then, enjoy the following screenshots!