Anthem final version runs better than demo & looks gorgeous, RTX2080Ti unable for 4K/Ultra with 60fps

Anthem has just been released on the PC and we’ve decided to capture some screenshots on Ultra settings in order to share them with you. As always, we’ll also share our initial performance impressions using an NVIDIA GeForce RTX2080Ti, and we’ve included MSI Afterburner in our screenshots in order to give you an idea of how the game performs on it.

First things first. The final version runs better than the demo EA released back in January (those interested can find our initial performance impressions for Anthem’s demo here). This is pretty crucial as the demo performance was underwhelming. However, the overall performance in the final build is better on all fronts (I believe the overall CPU usage has also been reduced compared to the demo build).

Secondly, Anthem is one of the most beautiful games to date. Graphics wise, and even though the game does not take advantage of real-time ray tracing, it will impress all PC gamers out there that can run it on Ultra settings. Yes, the game has been downgraded and does not look as stunning as its E3 trailer, however – and contrary to Watch_Dogs for example – Bioware’s shooter still looks absolutely incredible.

Now unfortunately the NVIDIA GeForce RTX2080Ti is unable to run the game with 60fps in 4K/Ultra. By 60fps, we obviously mean constant 60fps (or at least with drops to 55fps). As you can find in the following screenshots, there were a lot of scenes during which our framerate dropped to 45fps. The good news for those with GSync monitors is that the game works great with them (contrary to Metro Exodus) and as such it does not feel THAT choppy even when the framerate drops to below 50fps.

In our opinion, the ideal resolution for those owning an NVIDIA GeForce RTX2080Ti is 3325×1871. We’ll test this custom resolution in our upcoming PC Performance Analysis but until then, enjoy the following screenshots!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email