Here Is What Zelda: Wind Waker In First Person With Oculus Rift Support Looks Like

Zelda fans, get ready for a treat. YouTube’s member ‘Chadtronic’ has shared an amazing video, showcasing Zelda: Wind Maker being played in first person mode and with Oculus Rift support. As Chadtronic claimed, the following programs were used to achieve what you’ll be seeing: Dolphin Emulator, TriDef3D and XPadder. The end result is awesome, so be sure to give this video a go!

4 thoughts on “Here Is What Zelda: Wind Waker In First Person With Oculus Rift Support Looks Like”

  1. i would love expericing Vr in these types of cartoony worlds over photo-realistic ones, but they really need to work on image stabilization, because im not sure shaky cam is what the person is experiencing but that would be a bit nauseating. I’m still pysched ^___^

  2. As a Zelda fan: Shut up and take my rupees!
    Seriously, Oculus Rift is amazing beyond level, the more I see, the more I believe is the next step for gaming, props to this dude, amazing work.

    1. Unfortunately, the norm of gaming fans can’t afford a device like the oculus rift(especially with the stand up walking apperatus), so majority of people won’t even get to experience it, and with smaller crowdbase comes smaller support and underaverage product.
      Much further in the future, I can see OR catching on as the tech becomes cheaper, but not anytime soon.

      We’ll see. Maybe in 50 years, the streets will be empty, haha. Why go outside when you can stay inside….and go to a beach in Maui or the Aztec ruins?, haha.

      1. We’ll see. Maybe in 50 years, the streets will be empty, haha. Why go
        outside when you can stay inside….and go to a beach in Maui or the
        Aztec ruins?, haha.

        I’ve read a news sometime ago (can’t know if it’s truth or not) about an elder couple that never got the chance to visit Veneza, so they played AC2 and enjoyed the virtual world, so it’s already something isn’t it? 😛

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