Gears of War E-Day feature-4

Gears of War: E-Day Gets a New In-Engine “Adagio for Strings” Trailer

Microsoft has released a new in-engine trailer for Gears of War: E-Day. It features a cover of Samuel Barber’s Adagio for Strings. And while this is not a gameplay or in-game trailer, it can give us an idea of what the game may look like. It won’t look exactly like this. But, in theory, it should come close.

Gears of War: E-Day takes place fourteen years before Gears of War. War heroes Marcus Fenix and Dom Santiago return home to face a new nightmare: the Locust Horde. These subterranean monsters, grotesque and relentless, erupt from below, laying siege to humanity itself.

The game will use Unreal Engine 5.8, and it will have a story campaign, a Horde Siege PvE Mode, and Refined and Focused PvP Multiplayer.

Gears of War: E-Day will also come with modernized controls and movement that will make combat feel more fluid while retaining Gears’ signature cover-based feel. Players can jump, vault, slide, and flank their enemies.

Tech-wise, Gears of War: E-Day will be one of the first games to use Unreal Engine 5’s MegaLights. Thanks to MegaLights, the game will have hundreds of lights that can cast shadows.

In August, Microsoft held an Open Beta Testing phase for Gears of War: E-Day. As such, we have some early performance figures for it. The NVIDIA GeForce RTX 5080 ran the beta with 40-50FPS at 4K/Ultra with, most likely, DLSS 4.5 Quality Mode. The NVIDIA GeForce RTX 5070Ti ran it at 40 FPS at 4K/Ludicrous Settings with DLSS 4 Ultra Performance Mode. On the other hand, the NVIDIA RTX 5090 ran the beta at over 60FPS at 4K/Ultrawith DLSS 4.5 Quality.

Microsoft plans to release Gears of War: E-Day on October 6. You can also find its official PC system requirements here.

Enjoy and stay tuned for more!

Gears of War: E-Day | Adagio