Kojima Productions and Nixxes have released Title Update 1.4 for Death Stranding 2 and shared its full patch notes. So, let’s see what this new update brings to the table.
Patch 1.4 fixes various rare crashes and implements additional stability improvements. As such, the game should be more stable on your PC. Personally, I’ve played over 30 hours and haven’t encountered a single crash. Still, this is good news for those who had crashes.
Update 1.4 also expands the range of sharpness control for upscaling options. Moreover, it improves image quality for various textures when Texture Quality is set to Medium or lower. Therefore, the game should look sharper and more detailed on GPUs with 8GB of VRAM.
AMD FSR and Intel XeSS Frame Generation will now correctly include vignetting when interpolating frames. Furthermore, the patch fixes a bug affecting the appearance of flowing water that occurred when building a Hot Spring with Frame Generation enabled. It also fixes various minor graphics-related bugs.
Like always, Steam will download this update the next time you launch its client. Below, you can also find its full patch notes.
Death Stranding 2 Patch 1.4 Release Notes
- Players on Steam will now see more Steam user avatars in the Social Strand Service.
- Fixed various rare crashes and implemented additional stability improvements.
- Expanded the range of sharpness control for upscaling options.
- Improved image quality for various textures when Texture Quality is set to Medium or lower.
- AMD FSR and Intel XeSS Frame Generation now correctly include vignetting when interpolating frames.
- Resolved a bug affecting the appearance of flowing water that occurred when building a Hot Spring with Frame Generation enabled.
- Various improvements and bug fixes related to the user interface.
- Fixed various minor graphics-related bugs.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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