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This Unreal Engine 5.4 Rome Italian Town Tech Demo will blow you away with its graphics

Scans Factory has created an incredible Rome Italian Town Tech Demo for Unreal Engine 5.4, showcasing some of the most photorealistic graphics we’ve seen. This tech demo is available for download. As such, you’ll be able to run it and admire its stunning visuals on your PC.

The team said this demo has over 600 assets. These include building fronts, cobblestone streets, cozy restaurants, and classic Italian scooters. The demo has three scenarios: Sunset, Overcast, and Daytime. And, as you will see, it can give us an idea of what the next-gen games may look like.

This demo is 5.5GB in size, and you can download it from this link.

Now since I couldn’t find a video with an RTX 4090, I’ve decided to give it a go. So, at 4K/Ultra Settings, I was able to get a minimum of 48FPS and an average of 58FPS.

Since I’ve played all the latest triple-A games, I can say that this tech demo pushes some of the best visuals I’ve seen. Of the three available scenarios, the most demanding is Overcast. And that was the one I’ve decided to test.

From what I could see, there is no support for DLSS 3. So, these numbers are at Native 4K. Pretty great if you ask me. I should also note that this is just an empty city. While it looks incredible, a city like this with lots of NPCs will be even more demanding.

In a way, the visual quality of this tech demo reminded me of the Megacity Demo. And, since we haven’t seen any game that can come close to it, we can assume that we’ll only get this kind of graphics in a next-gen title.

Anyway, as I said, you can try it yourselves. So, go ahead and download it from the link above.

Speaking of Unreal Engine 5, we recommend trying out these other free fan-made demos. You can grab a Superman UE5 Demo, a Halo 3: ODST Remake, and a Spider-Man UE5 Demo. There’s also a fan-made version of STALKER in Unreal Engine 5. If you love old-school FPS games, you should check out this remake of the classic FPS Blood in Epic’s engine. Don’t also forget the remake of Halo: Combat Evolved’s Halo level in UE5 or this free Attack on Titan game. Last month, we also shared a demo of King’s Field 2 in UE5. Finally, we have The Lord of the Rings: Conquest Reimagined in Unreal Engine 5, a remake of Flappy Bird, and a Diablo 2 Remake Demo. They all look awesome, so be sure to give them a try.

Enjoy and stay tuned for more!

Unreal Engine 5.4 - Rome Italian Town Tech Demo - Native 4K/Ultra - NVIDIA RTX 4090

25 thoughts on “This Unreal Engine 5.4 Rome Italian Town Tech Demo will blow you away with its graphics”

  1. i will be honest with you, call it youtube compression but this video does not look better than anything we had the last 8 years or so, sure you got your ray tracing and some new effects and all that but objectively speaking graphics have not advanced much lately, we have reached a plateu and we are at a point that graphics are not important, all games look the same, have the same effects and run like crap. At this point if there was a way to make a game look like a ps3 or early x360 game through the use of ai in order to speed up its development cost and all that hardware was used not for graphics but making the world and the gameplay more deep and complex, that would be better over "slightly better graphics you need a 4080 to play this".

  2. This is carried by
    1. Assets
    2. 4090
    Once you realize these two factors it stops being impressive and becomes depressing. We need the world's best GPU to NOT achieve 60 fps in a completely static scene where occlusion culling is helping a lot. Meaning, we are far from actual games looking like this.

    1. nah lol, for people like me who has witnessed the progress from 2D pixel arts and 3D vector graphics from the 80s this is still impressive.

    2. "This is carried by
      1. Assets
      2. 4090
      Once you realize these two factors it stops being impressive and becomes depressing. We need the world's best GPU to NOT achieve 60 fps in a completely static scene where occlusion culling is helping a lot. "

      it's not that really demanding. not like the UE5 City Demo is. because that's a much larger map with cars and NPCs. naturally the more you add to your creation; the more demanding it can be to render everything.

  3. When they have to use motion blur to cover up the low FPS, it loses any semblance of being impressive. Show me something like that that doesn't require an RTX 5090 to be playable, and which doesn't use TAA or temporal upscalers.

  4. Photogrammetry is not new, nor is it impressive.

    There are thousands of videos like this on Youtube, any clown can do this.

    What would be impressive is gameplay, of which this video has none.

  5. Unfortunatelly it cannot be downloaded from the link, "too many downloads" it says.

    Is there an alternative link?

  6. Looks nice, but is the kind of beauty that is skin deep. On a rainy environment you see many vines sticking straight up in the air in perfect static. This level of graphics is already pretty good, games need to go back to physics/depth and get that up to speed before graphics can be worried about again.

  7. tech demo meh real gameplay w npcs, moving things and such would be a stutter fest. And wet "shiny" is pretty standard stuff to highlight tech like rtpt or nanite i guess whatever. Could you imagine the stutter in a real game? Chasing graphics is fine but not at the cost of good mechanics, fun gameplay and interesting stories. Since we get a ton of remasters-remakes and just ports it's obvious they are putting a fresh coat of paint on a rotted wall and calling it new shiny etc

  8. Google Drive download reached the bandwidth limit, impossible to download.
    Please, upload a mirror to mega nz for example, thanks!!

  9. Could somebody please upload this demo somewhere we can actually download it. Why write an article about a tech demo to try if you can't download it?

    The Google drive link says "max downloads reached. Try again in 24 hours." Been trying for 2 days.

  10. Lovely looking screen candy! Any idea why the 4070 Super can only render this at 50fps on FHD, where as my other 3080 Ti can do 70-80 fps at same resolution? If anything the 4070 Super should perform faster.

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