Bioshock feature

Someone has recreated Bioshock as a SNES 16-bit game, and it looks retro-cool

A couple of weeks ago, we shared a video that showcased Bioshock in Unreal Engine 5. And today, we have something a bit different for all our Bioshock and 16-bit fans. By using the Unity Engine, Thomas Brush was able to recreate – or in this case, demake – Bioshock’s intro as a SNES 16-bit game.

This looks truly retro-awesome, and it’s something that most Bioshock fans will appreciate. Unfortunately, this project is not available to the public. Still, the following video showcases this project, so be sure to watch it.

Now obviously I love Bioshock the way it is (an FPS and not a 2D action platformer). However, I miss the 16-bit days in which developers would completely change their games so that they could release them on underpowered consoles. I also miss those days when a SNES game looked and played differently than its Mega-Drive/Genesis version. Sometimes it was better on SNES and other times it was better on Mega Drive. Ah, the 90s.

But anyway, speaking of Bioshock, we suggest checking out the other remakes/recreations that we’ve shared. This one, for instance, recreates the game’s first level in CRYENGINE. The second fan remake showcases Medical Pavilion In Unreal Engine 4. And then there is this Bioshock Mod for Half-Life Alyx.

Enjoy!

I made BioShock... BUT IT'S 2D

20 thoughts on “Someone has recreated Bioshock as a SNES 16-bit game, and it looks retro-cool”

  1. The official Bioshock mobile game by Indiagames was pretty damn good and kinda ahead of the time.

    1. The video is pure male instagrammer cancer,
      it’s not 16-bit look,
      it was a couple cool scenes and ends up being…
      A flappy bird clone ?????
      Cancer of the highest orda!!

  2. Looks absolutely awful. Should’ve been done like Jurassic Park on the SNES, that would be a great way to make Bioshock 2D.

  3. John, I know you like posting these because you know it angers your “haters”, but speaking as someone who actually does like this site I’d also appreciate it if you at least bothered watching these first before posting them.

  4. That wouldnt have run on SNES. Too high resolution and the particle lifetime would have caused the SNES to explode.

  5. Just a random video from a random instagramer who wanted to bait retro fans by creating only a 2 minutes crappy mobile game demo that is not playable

  6. I’m glad I’m not the only in one enraged by the SNES claims. It looks very Tomas brush but he really wouldn’t know what hit him if he had to work to the constrains of an actual SNES.
    Looking a his 4k layers makes me cringe everytime, and always seems to have so many color adjusts and post processes.
    He didn’t even try to match the pixel art style or controll scheme. Just another if his recent click ate YouTube stories :(.
    It’s really a shame that he’s selling games cources that teach such unoptomised methods. Dose make me sad when I think about it, but he’s got the marketing side down and neversong was prity good.

Leave a Reply

Your email address will not be published. Required fields are marked *