Crystal Dynamics and Nixxes have released a new patch for the PC version of Marvel’s Avengers. According to the release notes, the January 29th Update improves stability and performance, and resolves some reports of the DEVICE_HUNG crash.
In addition, this latest update enables Dynamic Resolution Scaling (DRS) with DLSS. When NVIDIA gamers enable DRS along with DLSS, DLSS will dynamically adjust render resolution to deliver maximum image quality while maintaining the target frame rate.
As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
Marvel’s Avengers PC Patch 1.4.1.26 Release Notes
- Improvements to stability and performance, this patch solves some reports of the DEVICE_HUNG crash.
- NVIDIA DLSS in Marvel’s Avengers now supports Dynamic Resolution Scaling (DRS). When DRS is enabled along with DLSS, DLSS dynamically adjusts render resolution to deliver maximum image quality while maintaining the target frame rate.
- When determining settings on the initial run of the game, or when resetting settings to default, the game will now set defaults better tailored to your machine. The selected output resolution will take into account your GPU power, Dynamic Resolution Scaling will be set to 60fps on sufficiently capable hardware, and DLSS will be enabled by default on all hardware that supports it.
- The game now warns players on NVIDIA hardware with drivers older than 461.09 to upgrade. These drivers contain fixes that are important to solid performance and stability of Marvel’s Avengers.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I find kicking a rotting corpse a bit distasteful, but apparently Square Enix does not. Oh well…
Way to many large company would cattle prod something dying if its death spasms would give a $ or two.
Well said, but in all fairness. I’m glad that aren’t abandoning the game. Because the fools who bought this doesn’t deserved to be left high and dry. In hate Enix but atleast they are seeing it through.
Agreed, was speaking more in broad strokes. SE is doing the right thing for it’s paying customers in this case and cant remember any game from them that havent been patched up to pretty good standards in the end. Sure buggy at launch… but sadly so are most AAA games – Its almost like the aaa publishers/devs want you to delay the purchases until patched and by that time discounts are usually available – IE a better game for less.
just let it die pls
This game was dead even before release.
You cant fix what cant be fixed
Does it fix the lack of fun?
Yay, waste more money on a game that caused massive losses for both developer and publisher. Throw more money at a game people have by and large forgotten about.
I’m already done with the game. What’s the point?