Playstation Access may have leaked the release date for the current-gen version of Crysis Remastered. In its latest video (which is now set as a Private Video), Playstation Access revealed that Crysis Remastered will release on August 21st.
Theoretically, we can assume that the Xbox One and PC versions will release alongside the PS4 version. However, and whether the PC version will pack any additional graphical improvements is still unknown.
From what we know so far, Crysis Remastered will feature high-quality textures and improved art assets, temporal anti-aliasing, SSDO, SVOGI, and state-of-the-art depth of field. Moreover, it will pack new light settings, motion blur, and parallax occlusion mapping, as well as new particle effects. It also has volumetric fog and shafts of light, software-based ray tracing, and screen-space reflections.
A Friday release sounds plausible (at least in our opinion). After all, Crytek claimed last week that we’ll get more details about Crysis Enhanced soon. Perhaps the team is gearing up for an announcement later today (which could explain Playstation Access’ video).
For what it’s worth, the game’s initial version did not impress PC gamers. As we’ve showcased in our early graphics comparison, Crysis Remastered looked slightly better than the vanilla version. However, and compared to free mods like Crysis Enhanced Edition, Crysis Remastered looked worse. As a result of the backlash, Crytek decided to delay the current-gen version of the game.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Looks like an upscaled N.Switch version gameplay.
*sigh* Are they going to release the same build for PC too?
Hopefully not because a different dev team worked on the Switch version. I’m keeping my expectations extremely low regardless!
So this is the delay? So basically, they changed nothing and just did the delay to make it seem like they’re doing something.
I’m a bit confused on the “current gen” term. Was there ever a “next-gen” version on the cards? If yes then what is the PC version supposed to be?
Also, I thought the delay would be much longer than that. I try not to be negative on things that are not out yet, but I really hope they didn’t blow 2 months only on post processing effects trying to fool us with fake improvements.
Gen has nothing to do with PC and you should know that. It’s a console termimology. PC have no generation because it’s modular and it never will. Because a card from 2008 can still run games of today.
Thanks, I’m very well aware of that since I’m gaming on PC for about 17 years..
My point was if the PC Crysis port is going to have any of the supposedly “next-gen” features from the start or if they’d come later with a patch when the next-gen console version is available.
Probably raytracing.
Releasing on friday = big balls or ready to work for the weekend on hotfixes
This just reeks of quick cash grab that will fail gloriously.
Don’t be so confident about the “failure” part…millions of sheep out there!
Hey console people might pick this up if they haven’t played it before but how do you sell this to the pc crowd? You do have to be a moron to give them money for this.
Crytek better rename itself to crysuck if it drops the ball.
No thanks. I’ve owned the only version of Crysis for 11 years. Crysis on PC. On disc.