Doom Mods FTW – New Videos For “Brutal Doom” & “DooM the mercenaries”

Doom

Well, as you all know, we love Doom. We adore almost all the mods that have been released for it, and we are really looking forward to some that are currently under development. So, today we bring you a new video from Brutal Doom and DooM the mercenaries. The new video for Brutal Doom showcases some new blood pools, while the video for DooM the mercenaries shows off the progress that has been made to it thus far. Enjoy! Continue reading Doom Mods FTW – New Videos For “Brutal Doom” & “DooM the mercenaries”

Here Is Your First Look At Star Citizen’s Dogfighting Module

Star Citizen

Thomas was a bit upset by the recent delay for Star Citizen’s dogfighting module. While Cloud Imperium has not given any ETA yet for this module, it has released a new video that gives us a taste of that pre-alpha version that will never see the light of day. Now I’ll agree with both Roberts and Thomas. Yes, the dogfighting module is certainly not polished (though the explosion effects look sweet), thus some may get disappointed with it. On the other hand, though, it would be great to at least give it a go. Bummer. Anyway, enjoy your first look at Star Citizen’s dogfighting module below! Continue reading Here Is Your First Look At Star Citizen’s Dogfighting Module

Project CARS vs Assetto Corsa Comparison Video

Project CARS McLaren

YouTube’s ‘ADRIANF1esp’ has made a comparison between Project CARS and Assetto Corsa. Assetto Corsa is a PC exclusive DX11 racing game that comes with an amazing physics model and is more of a sim racer. Project CARS, on the other hand, is a visually stunning title that targets PC and next-gen consoles. Enjoy and tell us which you think looks better. Continue reading Project CARS vs Assetto Corsa Comparison Video

Lara Croft, Master Chief & Assassin Connor Are Put Up Against Mario In This Live Action Short Film

Lara-Masterchief-Connor

YouTube’s ‘CorridorDigital’ has posted a pretty cool live action short in which Lara Croft, Master Chief and Connor from Assassin’s Creed III try to steal Mario’s powerups. The cosplay costumes in this film are gorgeous, as are the CG effects. Mario’s moves however are quite… bad. And when I say bad, I mean really bad. Kudos to our reader ‘GhostRiderLSOV’ for informing us and Kotaku for spotting it. Enjoy! Continue reading Lara Croft, Master Chief & Assassin Connor Are Put Up Against Mario In This Live Action Short Film

Strike Vector Gets New Trailer, Enters Open Beta This January

Strike Vector

Ragequit Corporation has released a new beta trailer for its aerial combat title, Strike Vector, and announced that its open beta phase will go live this coming January. Strike Vector is a new kind of fast FPS which takes place in the sky in a post-apocalyptic cyberpunk world. As its description reads, ‘in the pure tradition of the sacred monsters of hardcore FPS such as Quake 3, Strike Vector will offer you a massive challenge if you want to stand against the best players.’ Kudos to RPS for spotting it. Enjoy! Continue reading Strike Vector Gets New Trailer, Enters Open Beta This January

Indie Title “Beatbuddy: Tale of the Guardians” Crashes Crysis 3 At German Developer Awards 2013

Beatbuddy Tale of the Guardians

Now this is glorious. Wolf Lang, Co-CEO at THREAKS, has informed us about an epic win of their indie title Beatbuddy: Tale of the Guardians against Crysis 3. As Wolf Lang told us, Beatbuddy: Tale of the Guardians has beaten Crysis 3 in the Best Game Design category at the German Developer Awards 2013. Continue reading Indie Title “Beatbuddy: Tale of the Guardians” Crashes Crysis 3 At German Developer Awards 2013

Platinum Games’ Creative Producer Loves The PC, Wants To Create A Passion For PC Gaming In Japan

Bayonetta

Well here is a nice surprise. All hell has broken loose the moment PC gamers found out that Metal Gear Rising: Revengeance would not support resolutions higher than 1080p. Blasphemy. How can this be? Well, it appears that Platinum Games’ Creative Producer, JP Kellams, is a big fan of the PC platform and will try to both create a passion for PC gaming in Japan and let people know – the team behind MGR: Revengeance – that resolutions higher than 1080p aren’t so extreme as they thought them to be. Continue reading Platinum Games’ Creative Producer Loves The PC, Wants To Create A Passion For PC Gaming In Japan

New Battlefield 4 Update Addresses SLI/CrossFire Flickering Issues

Battlefield 4 v6

Well that was quick. DICE has launched a new update for Battlefield 4 that addresses those annoying flickering issues that occurred on multi-GPU systems. This new update is 170MB in size and comes with some additional fixes for ‘three of the top crash issues on the PC platform.’ So, does this mean that the game will actually be playable this time around? We certainly hope so. You can view the complete changelog for this new BF4 update below. Continue reading New Battlefield 4 Update Addresses SLI/CrossFire Flickering Issues

Elite: Dangerous – New Update Adds Oculus Rift & Stereoscopic 3D Support

Elite Dangerous v2

Frontier Developments has rolled out a new update for the alpha version of Elite: Dangerous that adds support for Oculus Rift and stereoscopic 3D. Not only that, but this update comes with support for anaglyph rendering – old school Red/Cyan rendering for those without Oculus Rift or a 3D TV but with some vintage red/cyan glasses – as well as support for TrackIR. You can view below the complete changelog for this new update of Elite: Dangerous. Continue reading Elite: Dangerous – New Update Adds Oculus Rift & Stereoscopic 3D Support

The Division On The PC Won’t Be A Mere Port, Will Be A Full-fledged Optimized Version

The Division

I still remember those beta days of World In Conflict in which I suggested – in a live chat – Massive Entertainment to increase the environmental destructibility and add some more features to that spectacular visually strategy title. Massive Entertainment is no stranger to PC gaming, and seems committed to offering a truly great PC version of The Division – instead of a mere port from its console version. Or at least that’s what the development studio claimed a while back. Continue reading The Division On The PC Won’t Be A Mere Port, Will Be A Full-fledged Optimized Version