IGN has shared an official gameplay trailer for Project Motor Racing. For those who did not know, this is the spiritual successor to GTR. So, if you were a fan of it, you should definitely check it out. This trailer packs 3 minutes of raw gameplay footage, so it will give you a pretty good idea of the game’s sound, visuals, and driving.
In Project Motor Racing’s Single Player Career Mode, players will have to work their way through the tough world of pro racing. It’s not just about winning, it’s also about staying in the game from one race to the next. The pressure will be high, and every race will matter.
Racers can get excited for over 70 detailed cars from 10 famous racing classes like LMDh, GT3, and classic old-school cars. The game also has 27 real-world tracks that feel super real thanks to laser scanning. You’ll race through changing weather, day and night, all powered by super smooth driving physics using a fast 720 Hz simulation engine.
Project Motor Racing will feature a new physics engine that delivers super realistic car handling and detailed force feedback. According to the devs, every car’s handling has been carefully tested and approved by real car brands and hundreds of top professional racers to make sure it feels as real as possible.
GIANTS Software has also shared the official PC requirements for this new racing game. PC gamers will at least need an Intel Core i5-8400 or AMD Ryzen 5 2600 with 16GB of RAM and an NVIDIA RTX 2060 or AMD Radeon RX 580. The game will use the DX12 API, and it will require 50GB of free disk space.
The devs recommend using an Intel Core i7-9700 or AMD Ryzen 7 3800 with 24GB of RAM and an NVIDIA RTX 3070 or AMD Radeon RX 6800.
GIANTS Software will release Project Motor Racing on November 25th.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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