As we’ve already informed you, CryZENx is currently working on an Unreal Engine 5 version of his The Legend of Zelda: Ocarina of Time Fan Remake. This version supports Lumen which by default overhauls the game’s lighting system. And thankfully, we finally have a video graphics comparison between its Unreal Engine 4 and Unreal Engine 5 versions.
Created by SiNKiLLeR, this video comparison features both in-game cut-scenes and gameplay footage. As such, it perfectly showcases the graphical and artistic changes between these two builds.
From the looks of it, the Unreal Engine 5 version has a more organic and realistic lighting system. However, the Unreal Engine 4 version appears to have a more “special” artistic touch (especially during gameplay). Both of them look great (at least in my opinion).