Star Citizen Star Marine

Star Citizen – New gameplay trailer showacses the new features of the upcoming 2.6 alpha version

Cloud Imperium has released a new gameplay trailer for Star Citizen, showcasing the new features that are coming in its 2.6 alpha version. Although there is no release date yet for this new alpha version, Star Citizen Alpha 2.6 will feature 48 ships to fly and 17 known missions.

In addition, this new version of Star Citizen will introduce its standalone first person shooter component, Star Marine. Star Marine will come with two game modes – Elimination and Last Stand – and it will feature two maps.

Furthermore, Star Citizen 2.6 Alpha will feature a persistent universe to explore, Hangars, Battle Royale, Vanduul Swarm, a Free Flight mode, and a Racing mode.

Enjoy!

53 thoughts on “Star Citizen – New gameplay trailer showacses the new features of the upcoming 2.6 alpha version”

    1. Star citizen has haters? Ha thats new. Or maybe by haters you refer to people who are not as big fanboys as you.

        1. Yup, it was a serious observation and doubled as a bait, 3 people out of the 4 that upvoted you are known star citizen fanboys who openly attacked me and someone else like i said that the game is horrible, while i never said anything bad about star citizen, those are exactly the people i was aiming for at my comment, the star citizen fanboys that think anyone who is not such a big fanboy as they are, they are haters.

          My comment fulfilled its purpose perfectly, something that my posts have not done in a very long time….and the sad thing is that people who upvoted you in response of seeing my comment, dont get that i called them out and they stupidly doubled down on it, confirming my observation. LOL!!! Anonymous though who upvoted Maxim, got my argument and also upvoted me. The moral of the story is dont act like massive fanboys for any game as if they cannot be critiqued and you have to protect it from the nay sayers, it makes you look stupid.

          1. When you read that, who’s voice did you imagine? For some reason the fat kid’s voice from Stranger Things popped into my head.

          2. lol, never watched it.
            I imagine someone anxious, laughing maniacally, and then going
            “A-HA! Now I got them!”.

            But seriously now, this place is getting sillier by the day.

          3. Disqus has a “block user” feature BTW. I would suggest putting durka durka on it, he is just a massive floppy c*ck anyways.

          4. I know, I’m a advocate of that feature. xD

            But I also know durka durka and I don’ think he is a “massive floppy c*ck” (lol), just a but silly sometimes (and to be fair, aren’t we all?).

      1. Man i still laugh at the sony fanboy “No one cares about your little nerd game pc gamers, no mans sky will destroy this game”

        HAHAHAHAHAHHAHAH

        1. All joking aside though, if they treated NMS like starbound, NMS would be awesome now, instead of that 60 bucks barebones game…PFFFT!!

    2. The ‘haters gonna hate’ posts about this game are far more plentiful on console-centric sites brimming with salty console fanboys so it could be much worse!

      1. Hey i can get the console fanboys they are just butt hurt about it. But why would anyone hate this game on pc? Either you want to play this space sim or you dont. What do they hate about it?

      2. ” for unclear reasons”

        Wanna clear up those reasons? Maybe show me a post, tell me who this people are, because i have made 2 posts criticizing a minor aspect of the infantry combat and i got attacked for no apparent reason. I admit i am not tracking star citizen or the community, you guys making it sound like there is some army of haters always rustling jimmies that i am not aware of.

        1. Your comment might have been perceived wrong, people who follow the project are tired of non-constructive criticism by people who treat the project as if it was a finished, released game.
          I don’t know what you said or how you said it, if you just gave a suggestion or pointed out things that could be improved and how they could be improved, that would be entirely warranted and welcome, if you just posted how X or Y aspect sucked, then yeah you’ll get responses from pissed people who are tired of seeing that exact same kind of post over and over again.

    3. Why would you/me or anyone cares ? some people like it, some don’t and some hate it, any negative comment or any critical view =/= hate. i actually love SC but not my job to defend it.

  1. “In addition, this new version of Star Citizen will introduce its standalone first person shooter component, Star Marine. Star Marine will come with two game modes – Elimination and Last Stand – and it will feature two maps.”

    Did anyone ask for that though? A standalone generic aim down the sights multiplayer? I dont think people wanted infantry combat in this game to get the most mundane experience you can get everywhere else. Exploring planets and derelict ships was why they wanted it, so you can get out of the ship and explore hubs.

    1. Star Marine is an in-fiction simulator, just as the other modules, they are being used to test game mechanics. That shouldn’t be difficult for you to understand.
      3.0 which is set for early 2017 will introduce the planetary exploration shown in the CitizenCon demo.

      1. So its like the modules for interstellar marines? That makes sense because just like the browser shooting gallery module they made for that game, i dont see any reason anyone would want to play a cod clone taking place in Star citizen universe, or in eve universe for that matter…SHOTS FIRED.

        1. >shots fired

          Well the game does feature guns, so I don’t see how shots are not going to be fired.

        2. The combat in the PU MMO will be much slower and more tactical, akin to ArmA but with longer TTK since they don’t want you do die randomly or instantly after traveling billions of kilometres into nowhere and possibly having no nearby respawn point, and it’s also for the purpose of not making enemy ship boarding/stealing overly easy.

    2. They should the guns look awesome but all gameplay i have seen so far makes it seem like everyone is a bulletsponge.

      1. Well in all the official demos everyone was using the heaviest armor which significantly increases TTK, I don’t think it’s properly balanced yet so there isn’t a tonne of incentive not to use it atm.

  2. Where is squadron 42 huh i guess we will see this game in 10 years like final fantasy xv. Mine you i think this game has been in development of this game 4 to 5 years by next year.

    1. Its still disappointing to be quite honest I’m tired of hearing about star citizen multiplayer i supported this company and l in hopes of hearing more news on the campaign story aspects. If next year is no show for squadron 42 i will just forget about this game. Squadron 42 is what I’m here for. Anyway I have mass effect next year which will keep me company

    1. well Deus Ex mankind did quite well and thats got some of the worst animation ive seen in a long time in a AAA

    2. HERETIC YOU DARE CRITICIZE STAR CITIZEN, GET THE PITCHFORKS…

      That being said everyone knows its work in progress and the final game wont be like that, which is why i dont track star citizen much since it will be vastly improved when the game is out.

      1. Me and others responded to Anon in a calm respectful manner, so why’d you include that comment about pitchforks? I’ve never seen people raise pitchforks here, rather pissed people who are tired of seeing the same trollish trash talk about the game and attempt to educate people on what is actually going on.

  3. Work in progress…they are still doing lots of new mocap and current animations aren’t even properly smoothed out yet. Also the same animations and skeleton are shared between the first and 3rd person views which makes it 10x harder. Only other game that does it is ArmA and it’s still pretty clunky, about as clunky as SC’s current state, which they aim to improve. I think Roberts said he is aiming to rival the character animation quality of Frostbite games as well as Naughty Dog games, which is a challenge if you share the same animation in both perspectives.

    Games like Battlefield completely fake the 1st person view, it’s animated separately from the 3rd person animations and doesn’t even match it properly, it’s one of the reasons why you get shot around corners since the perspectives don’t match correctly.

  4. Chris Roberts sold some new imaginary spaceships to “whales”. Everyone on the team looked dead inside. I expect up to two more years of this stringing along before the project takes an “unexpected turn” and is either gutted down to achievable proportions (short traditional singleplayer mode + polished version of the multiplayer dogfighting stuff + a barren open world with nothing to do) or just dissolved completely.

    Cult members who are triggered by this, please put me on your blocklist. I’m not trying to save you, just having fun at your expense.

    1. You know what makes this whole scene even more delightful. Is for those like myself that aren’t invested at all, but would love to see the game come out as is and actually works rather well, thus putting those that constantly hounded it to the eternal chopping block.

      This is one of those bold moments where those who rip it, face getting ripped forevermore and generally being untrusted as time goes on.

      Either way I’ll get my laughs, from either side, but the troll side all the more. I love watching them suffer when they are wrong and try laughing themselves to sleep. It’s enjoyable because it shows the weakest side of their humanity. That they are in utter denial, that they have to laugh back to hide the fact that they lost big time at trying to be funny, that’s the punchline and it’s brilliant.

      1. What they have shown of this game in no way points at a feature complete build any time soon. Do they have lots of little bits? Sure. Are those little bits going to grow into a proper game? Noone can guarantee. If they were it would require immense funds and there are constantly rumors of Roberts having burned through most of the cash already, rumors of employees not getting paid etc. You say you’re not “invested”, well, maybe not financially. You talk about denial. I say that’s projection.

      1. You’d think that but Star Citizen backers aren’t normal people. They pay money for spaceships that are not only virtual but don’t even exist virtually yet. They literally buy concept art JPGs.

        1. If you were a tiny shareholder in a company and there were a few select individuals who owned half of all its stock, wouldn’t you ever worry about what impact the behaviour and expectations of those few might have on the company? It gets worse. You’re not a shareholder and neither are the whales. You all are DONATORS. You’re entitled to something in return but that something could be anything as long as it’s somewhat plausible that it’s the best the devs could do, if even that.

          You can be optimistic about it and see it as a bunch of bored 1%ers funding your dream game. But where’s the incentive for RSI to ever make your dream game, or theirs? That’s not what brings them money, creating a skinnerbox that squeezes these sad, addicted whales for their last penny is.

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