Sonic Frontiers feature 3

Sonic Frontiers, Forza Horizon 5 & WRC Generations running in 8K on an NVIDIA RTX 4090

Since we are currently in the process of benchmarking Sonic Frontiers, Forza Horizon 5 and WRC Generations, we’ve decided to share first some 8K videos from them.

In order to capture these videos, we used an Intel i9 9900K with 16GB of DDR4 at 3800Mhz and NVIDIA’s RTX 4090 Founders Edition. We also used Windows 10 64-bit, and the GeForce 526.47 driver. We also maxed out all the graphics settings of the aforementioned titles.

Let’s start with Sonic Frontiers. At native 8K with Max settings, the game was perfectly playable. While there were some drops below 60fps, most of the time we were hitting that framerate target. Unfortunately, though, the game has a very limited view distance, even on Max settings. It also does not support framerates higher than 60fps.

Sonic Frontiers - Native 8K (8192x4320) - Max Settings - NVIDIA GeForce RTX 4090

At native 8K with Max settings, Forza Horizon 5 was running with framerates between 40fps and 48fps. With DLSS 2 Quality Mode, we got a 10fps boost at both minimum and average framerates.

Forza Horizon 5 - 4K & 8K Ray Tracing Benchmarks - Max Settings - NVIDIA GeForce RTX 4090

Lastly, WRC Generations was completely unplayable at native 8K/Max Settings on our NVIDIA RTX 4090. And when we say unplayable, we mean it (we were getting 10fps). By enabling DLSS 2 Quality, we were able to get a 30fps experience.

WRC Generations - 8K (8192x4320) with DLSS 2 Quality - Max Settings - NVIDIA GeForce RTX 4090

Before closing, here are also some 8K videos for Gotham KnightsThe Witcher 3A Plague Tale: Requiem, Red Dead Redemption 2, Cyberpunk 2077, and Fortnite, as well as for Call of Duty: Modern Warfare 2, Uncharted 4 & Persona 5 Royal.

Stay tuned for our PC Performance Analysis articles!

13 thoughts on “Sonic Frontiers, Forza Horizon 5 & WRC Generations running in 8K on an NVIDIA RTX 4090”

  1. Looks like Forza is having some serious memory leak issues, especially at 8K. That might explain why there was hardly a performance bump when DLSS was turned on.

  2. 8K gaming is just a pipe dream for current hardware, and highly over hyped as well. There aren’t enough 4K gamers out in the wild, let alone 8K, nor the hardware supporting this high resolution.

    There’s more to a game than just the resolution, honestly spekaing.

    As an example, there’s a reason the Final Fantasy VII Remake isn’t just a port of the original game offered up at 4K resolution. The textures and models in the original game have low resolutions and limited polygon counts. Take the character model for Cloud, which has few enough polygons that you can count them, and most of which are a single, flat color.

    Modern game models have polygon counts in the tens of thousands, with detailed textures applied to them. Looking at the character model for Cloud in the FFVII Remake, you’ll struggle to identify individual polygons, let alone count them.

    As games have advanced, so have the details of game assets. All of those visual enhancements require a bit of a gaming system’s processing power.

    Even if you turn down a bunch of settings or get some future hardware that can handle 8K better, it all comes down to this:

    You probably won’t see an improvement outside of very limited cases. Once technology hit 4K, we reached a point of diminishing returns from further increases in resolution.

    That’s because 4K displays already tend to have such a high pixel density that you can’t see the individual pixels, so squeezing more pixels between those already tightly packed pixels won’t make a perceivable difference.

    If you have 20/20 vision, you’d need to be less than four feet away from a 55-inch TV for 8K to offer a noticeable improvement over 4K, or you’d need to be about 2 feet away from a 35-inch 8K monitor. Any farther away, which you likely will be, and 4K is going to get the job done.

    In fact, you’re much more likely to notice the lower frame rate or reduced graphical settings you sacrificed to achieve an 8K picture.

    So, if you dial down your in-game graphics settings and buy expensive hardware that can’t really handle 8K anyway, the only thing you’ll get out of it is several million extra pixels you won’t even be able to see.

    While 8K might be a reality, there’s not a lot of feasibility there. And there are much better things than resolution for hardware and software developers to focus on.
    .

  3. Are we gonne now get that kind of sh**ty articles every now and then? Tommorow Skyrim runing with 5K mods in 16K on 4090?

    Why I voted #1 why do we need a moderation now? I tought I could even be racist.

    F*k it i am done with dso Papadoulos stay between you and you greek freak.

        1. Could you pay Metal Messiah for hardware quality articles or shall we go fund him? Greeks theses days, I swear, I really miss when MM was there

          1. Still good repartie we said in french evn tought i am not yet french I try to cross the border

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