Back in 2015, we shared a video showing Mario running around various maps in Unreal Engine 4. Created by aryoksini, this gave us an idea of what a modern-day Mario game could look like. Aryoksini decided to take his project to the next level, and is now attempting to remake Super Mario 64 in Unreal Engine 4.
A couple of days ago, aryoksini released a new video, showing the progress he has made on this fan-made remake. Super Mario 64 in Unreal Engine 4 now supports indirect shadows, realistic eye shaders and dynamic character LOD.
It will be interesting to see whether this project will ever see the light of day, or whether Nintendo will send aryoksini a C&D letter (especially now that the team is working on a new Mario game for the Nintendo Switch).
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”