Tomb Raider Angel of Darkness Fan Remake feature

New WIP video from the Tomb Raider: The Angel of Darkness Remake in Unreal Engine 4

Back in July 2021, we shared some new screenshots from the upcoming fan remake of Tomb Raider: The Angel of Darkness in Unreal Engine 4. And yesterday, FreakRaider and Konrad Majewski shared a new WIP video from it.

This video showcases some gameplay mechanics, as well as some of Lara’s new moves and animations. From what we can see, the team aims to fix and improve everything that gamers hated in Angel of Darkness. As such, Lara will be more flexible and the game will – hopefully – has fewer bugs than its original version.

To be honest, I really like what I’m seeing here. However, I don’t really know whether the duo will be able to complete it. After all, this will be a huge – and demanding – project. My guess is that we might get a playable demo sometime in the future.

FreakRaider and Konrad Majewski plan to release a version in the future, featuring numerous levels from the original game. Or at least that’s their long-term plan. And since it looks promising, we really don’t know whether Square Enix will send them a C&D letter.

To their credit, the duo has spent most of their time creating gameplay mechanics and new animations. This is something that troubled a lot of indie creators that wanted to recreate older games in newer engines.

So assuming the duo receives a C&D letter, they can simply replace the textures and release their demo. Again, this is crucial for such a project/fan remake.

Enjoy!

https://youtu.be/JoaZ1YJBpCg

11 thoughts on “New WIP video from the Tomb Raider: The Angel of Darkness Remake in Unreal Engine 4”

  1. I want this game to come back in a good playable state.
    The story, concept, music and atmosphere where amazing but the gameplay was trash and broken.

  2. I only played the last three or so Womb Breeder games, completely missed the classic ones so I’m down. Keep us updated John the Greek

  3. This is nuts. There is too much work to not be appreciated. Very good job. Should the project ever hit a blunder you can always change the characters and names to keep it afloat. And then add mod support to bring it all back.

    Good luck with the project!

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