Far Cry 6 first screenshots-2

New Far Cry 6 PC Trailer showcases AMD FSR and Ray Tracing

AMD has released a brand new PC trailer for Far Cry 6. This trailer showcases some of the features that the PC version will support. For instance, we get more scenes with its Ray Tracing reflections and shadows, as well as our first look at AMD FSR.

In Far Cry 6, players are immersed in the adrenaline-filled, chaotic world of a modern-day guerrilla revolution. The game will take place in Yara; a tropical paradise frozen in time. As dictator of Yara, Anton Castillo is intent on restoring his nation back to its former glory by any means, with his son, Diego, following in his bloody footsteps.

Players will assume the role of Dani Rojas; a local Yaran who will become a guerrilla fighter in order to liberate the nation.

Far Cry 6 promises to have the largest Far Cry playground to date. The game will have jungles, beaches and the capital city of Yara.

Players will jump into the action and chaos of guerrilla combat at the heart of a revolution. Players will also employ an arsenal of unique and surprising new weapons, vehicles, and animal companions in a fight against an unyielding military regime.

Far Cry 6 launches on October 7th, and you can find here its PC system requirements!

Far Cry 6 AMD Featurette

16 thoughts on “New Far Cry 6 PC Trailer showcases AMD FSR and Ray Tracing”

  1. The graphics in that video didn’t look anything like what I have seen so far from the gameplay ones. Can’t wait to get this game when it’s down to $1

  2. in Marvel Avengers, at least from what I have tried myself, Dynamic FSR made my GTX 1060 6GB could play the game consistently at 50- 60 fps on 1080p display without much smearing/vaseline/ bbluriness that i can immediately realis. The artifact still present (like image ringing) but its really not that disturbing compare to the FPS gain we can get

    1. Many said it, but honestly on my old eyes that have seen worse, it isnt that bad, like, at all. I tried It and it still sharp, no blurriness like many implies, only the ringing artifact sometimes apparent. And I already turn some setting down actually while still got around fluctuated 30-40 FPS max with it. But, when using Dynamic FSR, I even can notch the setting up a bit while still maintain 50-60 fps without ‘worse’ degradation many have said. Also probably, eventhough I would prefer DLSS, Nvidia didn’t even give me any options to utilize it with my GTX 1060 6 GB, so what options I can get ?? Buying RTX GPU ?? It can be considered lucky if I can find one in my country with the price only 10-25% more than MSRP, its way worse, minimum it would cost twice and its used one, not the brand new product

  3. Cant wait till the forums are getting overfload with people complaining about how sh*t the performance is.
    Ubisoft releasing patch notes and aaallll the waaaay down those notes “minor performance improvements”

  4. Looks about the same fc fair, more city play looks like, updated graphics, same subtle programming messages. Will pass though, FC died with 3. Oh jubisoft….

  5. Are you sure it’s not some raymarched volumetric effect that is too expensive to render full-res so they go with like eighth res and it comes out like this? It doesn’t look like any effect from Far Cry 3 to me. I don’t remember FC3 particles being blurry, just low res. For reference:
    https://oyster.ignimgs.com/mediawiki/apis.ign.com/far-cry-3/2/26/Island_Port_Hotel_-_Banner.jpg?width=1920
    https://lanoc.org/images/reviews/Far_Cry_3/Far_Cry_3_19.jpg

  6. Graphic and vomits about Ubicrap games aside, i love the weapon choices for this game: FN FAL, AS Val, SKS, APS, PM, AK-M/47, Ppsh41… Those are all sexy weapons to shoot, im tired of the tacticool weapons full of picatiny rails and attachments seen in most modern games.

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